OSRS Item Despawn Timer
How long items stay on the ground in OSRS and when other players see them: drops, loot, graves, deathpiles and clues, in ticks and minutes, with live timers.
Scroll boxes and reward caskets are untradeable.
A death within 30 seconds of leaving the Wilderness after a player hit you counts as a player kill.
What happens to it
Start a timer the moment it lands. Times are game ticks of 0.6 seconds.
| On the ground | Seen by all | Gone | Ticks | Timer |
|---|
Your timers
Start as many as you need. Each keeps the real time from when you started it, even with the tab in the background or after you reload the page.
| Timer | Stage | Next | Left |
|---|
Every time is counted in game ticks. A tick is 0.6 seconds, so 100 ticks is one minute. A timer here runs on your own clock, so start it the moment the item lands; a timer that stops while you are logged out is marked, and you can pause it when you log out. Times marked ~ are estimates. Checked against the OSRS Wiki on 7 November 2026.
How long items stay on the ground
An item you drop shows to other players after one minute and is gone after three minutes, 300 game ticks in all. A monster's drop is yours alone for one minute, then anyone can take it until it goes at two minutes. Untradeable items never show to anyone else: one you drop lasts three minutes, its timer stops while you are logged out, and it follows you if you hop worlds. A tradeable item keeps counting down while you are logged out and stays on the world where it fell. Every figure on this page comes from these rules and the exceptions in the tables below.
Every despawn timer
These are the timers for every kind of item on the ground, 81 cases in all. "Others see it" is when a player other than you can see and take the item; "Never" means only you ever see it.
Dropped items
11 cases
| Case | Others see it | Gone after | Ticks | Notes |
|---|---|---|---|---|
| Tradeable item | 1 min | 3 min | 300 | Keeps running while you are logged out; stays on its world |
| Untradeable item | Never | 3 min | 300 | Stops while you are logged out; follows you between worlds |
| Anything, on an account under 20 hours played | Never | 3 min | 300 | Treated as untradeable |
| Clue scroll, challenge scroll or Mimic casket | Never | 1 h 1 min | 6,100 | Stops while you are logged out; follows you between worlds |
| Tradeable item in the Wilderness | At once | 3 min | 300 | Shows the moment it lands |
| Unnoted cooked food or potion in the Wilderness | Never | 15 s | 25 | Never shows to anyone else |
| Raw food in the Wilderness | Never | 3 min | 300 | Never shows to anyone else |
| Tradeable item on a PvP world or the Deadman world | ~At once | ~3 min | 300 | Food and potions as in the Wilderness |
| Anything in the Blast Furnace area | Never | 3 min | 300 | Follows you between worlds |
| Anything on Tutorial Island | Never | 30 s | 50 | Every item, tradeable or not |
| Tradeable item in Scurrius's public room | 1 min | 3 min | 300 |
Items on a table
2 cases
| Case | Others see it | Gone after | Ticks | Notes |
|---|---|---|---|---|
| Tradeable item on a table | 1 min | 10 min | 1,000 | Only tradeable items go on a table |
| Item on a Blast Furnace table | Never | 10 min | 1,000 | Follows you between worlds |
Monster drops
5 cases
| Case | Others see it | Gone after | Ticks | Notes |
|---|---|---|---|---|
| Tradeable drop | 1 min | 2 min | 200 | Only the player it dropped for sees it first |
| Untradeable drop | Never | 3 min | 300 | Never shows to anyone else |
| Clue scroll a monster drops | Never | 3 min | 300 | 1 h 1 min once you drop it yourself |
| Drop in Scurrius's public room | 1 min | 3 min | 300 | |
| Big bones and rat meat in a private Scurrius room | Never | 2 min | 200 | Other loot there stays far longer |
Deaths
9 cases
| Case | Others see it | Gone after | Ticks | Notes |
|---|---|---|---|---|
| Grave, after a death to a monster | Never | 15 min | 1,500 | Counts only while logged in and active; then Death's Office |
| Supply pile (food and potions, setting on) | Never | 1 h | 6,000 | Stops while logged out; not in the Wilderness, PvP worlds or instances |
| Supplies from a grave, on a second death | Never | 1 h | 6,000 | Drop beneath the grave |
| Ultimate Ironman deathpile | Never | 1 h | 6,000 | Stops while logged out; follows you between worlds |
| Loot from a player kill | 1 min | 1 h | 6,000 | The killer alone for the first minute |
| Loot key, killer's inventory full | Never | 2 min | 200 | Only the killer can pick it up |
| Death in the Revenant Caves | At once | 1 h | 6,000 | Counts as a player kill |
| Deadman world, death to a monster | 1 min | ~1 h | 6,000 | Untradeables go to the grave |
| Hardcore World | Never | Deleted | — | Anything bound for the grave is deleted |
Rewards and other timers
16 cases
| Case | Others see it | Gone after | Ticks | Notes |
|---|---|---|---|---|
| Random event reward, full inventory | Never | 3 h | 18,000 | |
| Araxxor loot that did not fit | Never | 3 h | 18,000 | |
| Maggot King loot that did not fit | Never | 3 h | 18,000 | |
| Strange plant fruit, full inventory | Never | 3 h | 18,000 | Only the picker sees it |
| Pharaoh's sceptre, full inventory | Never | ~3 min | 300 | |
| Bird nest from a tree | 1 min | 2 min | 200 | |
| Mark of grace | Never | 10 min | 1,000 | A new mark on the stack starts it over |
| Shade key or coins | Never | 5 min | 500 | |
| Werewolf Agility Course stick | Never | ~1 min 30 s | 150 | |
| Dwarf multicannon, unrepaired | Never | 35 min | 3,500 | Breaks at 25 min |
| Chompy bird corpse | Never | 2 min | 200 | |
| Ent trunk | Never | 1 min 0.6 s | 101 | Only the killer can chop it |
| Sea monster corpse | Never | 2 min | 200 | |
| Gout tuber | Never | 10 min | 1,000 | Yours alone while you stay logged in |
| Al the Camel's dung | Never | 15 s | 25 | |
| Party balloon | Never | 2 min | 200 |
Boss instances
38 instances
| Instance | Loot | Your drops | On death |
|---|---|---|---|
| Alchemical Hydra | 3 h | ~3 h | Item Retrieval Service |
| Araxxor | 3 h | ~3 h | Grave outside |
| Brutus | ~3 h | ~3 h | Grave outside |
| Bryophyta | ~3 h | ~3 h | Grave outside |
| Chambers of Xeric (team) | ~3 h | ~3 h | Safe |
| Commander Zilyana | 3 h | 3 h | Grave outside |
| Corporeal Beast (team) | ~3 h | ~3 h | Grave outside |
| Doom of Mokhaiotl | ~3 h | ~3 h | Grave outside |
| Fortis Colosseum | ~3 h | ~3 h | Grave outside |
| The Fractured Archive (team) | ~3 h | ~3 h | Grave outside |
| The Gauntlet | ~3 h | ~3 h | No items go in |
| General Graardor | 3 h | 3 h | Grave outside |
| Giant Mole | ~3 h | ~3 h | Grave outside |
| Grotesque Guardians | ~3 h | ~3 h | Item Retrieval Service |
| Hespori | ~3 h | ~3 h | Item Retrieval Service |
| The Hueycoatl (team) | ~3 h | ~3 h | Grave outside |
| Inferno | 30 min | 30 min | Safe |
| K'ril Tsutsaroth | 3 h | 3 h | Grave outside |
| King Black Dragon | 30 min | 3 min | Grave outside |
| Kraken | 3 h | 3 h | Grave outside |
| Kree'arra | 3 h | 3 h | Grave outside |
| Mad Angel | ~3 h | ~3 h | Grave outside |
| Maggot King | 3 h | ~3 h | Grave outside |
| The Mimic | ~3 h | ~3 h | Item Retrieval Service |
| Nex (team) | ~3 h | ~3 h | Item Retrieval Service |
| The Nightmare (team) | ~3 h | ~3 h | Item Retrieval Service |
| Obor | ~3 h | ~3 h | Grave outside |
| Phosani's Nightmare | ~3 h | ~3 h | Item Retrieval Service |
| Royal Titans (team) | ~3 h | ~3 h | Grave outside |
| Sarachnis | ~3 h | ~3 h | Grave outside |
| Scurrius | ~3 h | ~3 h | Grave outside |
| Skotizo | ~3 h | ~3 h | Grave outside |
| Theatre of Blood (team) | ~3 h | ~3 h | Item Retrieval Service |
| Tombs of Amascut (team) | ~3 h | ~3 h | Item Retrieval Service |
| TzHaar Fight Cave | ~3 h | ~3 h | Safe |
| Vorkath | 3 h | ~3 h | Item Retrieval Service |
| Yama (team) | ~3 h | ~3 h | Grave outside |
| Zulrah | ~3 h | ~3 h | Item Retrieval Service |
Who can see an item on the ground
For the first minute a tradeable item is private: one you drop shows only to you, and a monster's drop only to the player it dropped for. After that minute it shows to everyone on the world. In a team instance the same minute applies before your team can see it. Untradeable items, clue scrolls you drop, marks of grace, shade keys and an Ultimate Ironman's deathpile never show to anyone else. Ironmen cannot pick up drops from another player's kill or the loot of a player kill, apart from the bones; a Group Ironman's loot goes to the group member who dealt the most damage.
The Wilderness and PvP worlds
In the Wilderness a tradeable item you drop shows to everyone at once, so dropping your gear before a fight hands it out. Cooked food and potions never show to anyone else and go after just 15 seconds, and raw food never shows either. A player kill drops your loot for the killer alone for one minute and then for everyone until one hour after the kill. With loot keys on, the loot goes into a key in the killer's inventory instead; if their inventory is full the key drops for two minutes and only they can pick it up. Food, potions and phoenix necklaces you lose in the Wilderness or on a PvP world are deleted rather than dropped.
Graves, supply piles and deathpiles
When a monster kills you, your lost items wait in a grave for 15 minutes. That time counts only while you are logged in, not idle for more than 10 seconds and with the grave window closed, so you can log out without losing it. After that Death's Office keeps your items for a higher fee. With the supply pile setting on, your food and potions drop where you died instead and stay one hour. An Ultimate Ironman has no grave: everything drops in a pile that only they can see, which lasts one hour of logged-in time and follows them to any world. In most boss instances your items go to the boss's Item Retrieval Service instead, and on a Hardcore World anything bound for the grave is deleted.
Clue scrolls and juggling
A clue scroll, challenge scroll or Mimic casket you drop stays 61 minutes, 6,100 ticks, and never shows to anyone else. The timer stops while you are logged out and the clue follows you between worlds, so you can keep a spare clue on the floor while you solve another. Pick it up and drop it again before the time runs out to start it over. A clue a monster drops goes after three minutes until you have picked it up once. The scroll box calculator works out how many clues you can stack in your bank as well.
The limit on items in one place
Each 8 by 8 tile area holds at most 129 tradeable items or stacks on the ground. Drop more there and the newest replace the oldest, whatever their timers say.
Update history
Every change to this calculator
- Calculator added