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OSRS Achievement Diaries Calculator

Every OSRS Achievement Diary task, requirement and reward in all 12 diaries, and from your levels and quests, what each tier still needs and what you can do now.

Prices updated · Tool updated 11 Nov 2026

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Each diary's next reward is the lowest tier you have not finished, since a reward is only claimed once the tiers before it are done. The ones you can finish today come first, then the fewest tasks blocked.

Each diary's next reward to claim, the tasks it still needs, how many you can do now and how many are blocked
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Tasks held back by one thing only: a level, a quest or quest progress. Reach the level or finish the quest and they open.

Single requirements that block tasks, and how many tasks each would open
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Every diary, task and reward

492 tasks in 12 diaries: 135 easy, 153 medium, 127 hard and 77 elite. The page opens on the diary closest to its next reward. Open a tier to tick the tasks you have done.

Ardougne Diary

Ardougne, Port Khazard and Yanille. Diary master: Two-pints. Reward: the cloak.

Ardougne Easy

10 tasks
Ardougne Easy tasks, their requirements and whether you can do them
DoneTask
1. Have Wizard Cromperty teleport you to the Rune Essence mine. Completion of Rune Mysteries
Notes
  • You can right-click him to teleport.
2. Steal a cake from the Ardougne market stalls. 5 Thieving
3. Sell Silk to Silk trader in Ardougne for 60 coins each. Silk
Notes
  • You must first offer to sell your silk for 120 coins, then counter his bid with 60 coins. He'll refuse to speak to you if you've just stolen from his silk stall, and his behaviour only resets after you've spent at least ten consecutive minutes outside of Ardougne without logging off.
4. Use the altar in East Ardougne's church. No requirements
Notes
  • Requires you to have less than full Prayer points.
5. Go out fishing on the Fishing Trawler No requirements
Notes
  • You only have to start this minigame, completing it is optional.
6. Enter the Combat Training Camp north of W. Ardougne. Completion of Biohazard
7. Have Tindel Marchant identify a Rusted Sword for you. Rusty sword and 100 coins
Notes
  • There is a 1/100 chance the sword turns out to be nothing, in which case you'll have to bring a new one.
8. Use the Ardougne Lever to teleport to the Wilderness. No requirements
Notes
  • You can pull the lever there to return.
9. View Aleck's Hunter Emporium in Yanille. No requirements
10. Check what pets you have Insured with Probita in Ardougne. No requirements
Notes
  • You can right-click her to check.

Rewards

  • Ardougne cloak 1
  •    Unlimited teleports to the Ardougne Monastery
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Earn twice as many death runes from trading in cats to civilians in West Ardougne
  • Drops from Jubsters and Frogeels will be noted in the Creature Creation activity

Ardougne Medium

12 tasks
Ardougne Medium tasks, their requirements and whether you can do them
DoneTask
1. Enter the Unicorn pen in Ardougne zoo using Fairy rings. Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code BIS.
2. Grapple over Yanille's south wall. 39 Agility, 38 Strength and 21 Ranged; Mith grapple [Ironmen require either access to the Ancient Cavern or 59 Smithing and 59 Fletching for a mith grapple.] and any crossbow
Notes
  • Ironmen need for the mith grapple one of: access to the Ancient Cavern; or 59 Smithing and 59 Fletching.
3. Harvest some strawberries from the Ardougne farming patch. 31 Farming; 3 strawberry seeds, spade, seed dibber (or Barbarian Farming), and a rake; Basket of apples recommended to pay the nearby farmer to protect the crop
4. Cast the Ardougne Teleport spell. Completion of Plague City; 51 Magic; Means to cast Ardougne Teleport (2 water runes, 2 law runes)
5. Travel to Castlewars by Hot Air Balloon. Completion of Enlightened Journey; 50 Firemaking; Yew log; If the route has not been unlocked yet, 11 total yew logs are required to unlock it before flying again to Castle Wars to complete this task. Upon unlocking the route, you may use 1 normal log to depart to Taverley before returning to Castle Wars for the task completion.
6. Claim buckets of sand from Bert in Yanille. Completion of The Hand in the Sand (unless playing as Ultimate Ironman); Bucket
Notes
  • Ultimate Ironmen must instead fill a bucket with sand from Bert's sand pit.
  • Ultimate ironmen do this instead: Fill a bucket with sand from Bert's sand pit in Yanille., and do not need The Hand in the Sand.
7. Catch any fish on the Fishing Platform. Started Sea Slug; A small fishing net
8. Pickpocket the master farmer north of Ardougne. 38 Thieving
9. Collect some Nightshade from the Skavid Caves. Partial completion of Watchtower; Any light source and the Skavid map
Notes
  • It can be found in the northernmost cave.
10. Kill a swordchick in the Tower of Life. Completion of Tower of Life; Raw chicken and raw swordfish; Weaponry
11. Equip Iban's upgraded staff or upgrade an Iban staff. Completion of Underground Pass; Iban's upgraded staff, or 200,000 coins and Iban's staff to have the Dark Mage in West Ardougne upgrade it
Notes
  • You can upgrade the staff without equipping it.
12. Visit the Island East of the Necromancer's Tower. Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code AIR

Rewards

  • Ardougne cloak 2
  •    Three daily teleports to the farming patch at the Ardougne farm
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Drops from Unicows, Newtroosts, and Spidines will be noted in the Creature Creation activity
  • Wizard Cromperty offers you 100 noted pure essence for free every day
  • Ability to change the ring of life teleport location to Ardougne
  • Chance on receiving additional runes at the Ourania Altar (chance varies per rune)
  • 10% increased chance of successfully pickpocketing within Ardougne
  • Hold up to 56 coin pouches at a time, up from 28

Ardougne Hard

12 tasks
Ardougne Hard tasks, their requirements and whether you can do them
DoneTask
1. Recharge some Jewellery at the Totem in the Legends Guild. Completion of Legends' Quest; Less than fully charged skills necklace or combat bracelet
Notes
  • Ironmen need for the skills necklace one of: 72 Crafting and 68 Magic; or one from an elite clue.
2. Enter the Magic Guild. 66 Magic
3. Steal from a chest in Ardougne Castle. 72 Thieving; Lockpick recommended
4. Have a zookeeper put you in Ardougne Zoo's monkey cage. Partial completion of the Monkey Madness I quest; Karamjan monkey greegree
5. Teleport to the Watchtower. Completion of Watchtower; 58 Magic; Means to cast the Watchtower teleport (2 earth runes, 2 law runes)
6. Catch a Red Salamander. 59 Hunter; Rope and small fishing net
7. Check the health of a Palm tree near tree gnome village. 68 Farming; Palm sapling, spade and a rake; 15 Papaya fruit recommended to pay the gardener
Notes
  • This is the farming patch next to Gileth.
8. Pick some Poison Ivy berries from the patch south of Ardougne. 70 Farming; Poison ivy seed, seed dibber (or Barbarian Farming), and a rake
Notes
  • This patch is located next to the Ardougne Monastery.
  • Poison ivy cannot get diseased while growing.
9. Smith a Mithril platebody near Ardougne. 68 Smithing; 5 mithril bars and a hammer
Notes
  • You'll have to use the Port Khazard, Yanille, or West Ardougne anvil for this.
10. Enter your POH from Yanille. 50 Construction (not boostable); 25,000 coins for an estate agent to move your house to Yanille
Notes
  • In Deadman Mode, the task is instead "Ask the Estate Agent to move your house to Yanille." This does not cost anything as your house will not be moved.
  • On the Deadman world: Ask the Estate Agent to move your house to Yanille.
11. Smith a Dragon sq shield in West Ardougne. Partial completion of Plague City; 60 Smithing; Shield left half, shield right half and a hammer
12. Craft some Death runes from Essence. Completion of Mourning's End Part II; 65 Runecraft; Pure or daeyalt essence; Note: Crafting runes using Guardian essence will NOT complete this achievement; Access to the Death Altar via the Abyss
Notes
  • Entering the Death Altar from the Mourner Headquarters is not recommended after the quest. It follows a lengthy route that requires the crystal trinket and a death talisman/tiara or catalytic talisman/tiara, and (if Song of the Elves has not been completed) mourner gear and the new key. It's even possible to lock yourself out of this entrance with the light puzzle, which may require you to enter it via the Abyss or through the Underground Pass anyway to change the rotation of the mirrors again.

Rewards

  • Ardougne cloak 3
  •    Five daily teleports to the farming patch at the Ardougne farm
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Wizard Cromperty offers you 150 noted pure essence for free every day
  • Watchtower Teleport can now be used to teleport to Yanille instead
  • 10% increased chance of successfully pickpocketing anywhere around Gielinor
  • Hold up to 84 coin pouches at a time, up from 56

Ardougne Elite

8 tasks
Ardougne Elite tasks, their requirements and whether you can do them
DoneTask
1. Catch a Manta ray in the Fishing Trawler and cook it in Port Khazard. 81 Fishing (not boostable) and 91 Cooking; Raw manta ray, multiple recommended in case of burning one
Notes
  • Completing or updating any other task in-between these steps will reset the progress for this task.
2. Picklock the door to the basement of Yanille Agility Dungeon. 82 Thieving; Lockpick
3. Pickpocket a Hero. 80 Thieving
4. Make a rune crossbow yourself from scratch within Witchaven or Yanille. 10 Crafting, 91 Smithing and 69 Fletching; Yew logs, runite bar, hammer, knife, and sinew or a tree root
Notes
  • You must use the spinning wheel in Witchaven to make the crossbow string and the anvil in Yanille to make the runite limbs. Fletching the yew stock and completing the rune crossbow can be done in either settlement. Completing or updating any other task in-between these steps will reset the progress for this task.
5. Imbue a Salve amulet at Nightmare Zone, or equip a Salve amulet that was imbued there. Completion of the Haunted Mine; Access to the Nightmare Zone; Salve amulet(i) or Salve amulet(ei), or 800,000 Nightmare Zone points points to imbue the normal one (reduced to 400,000 points with the hard tier of the Combat Achievements completed)
Notes
  • You cannot use a scroll of imbuing from Emir's Arena or use Zeal Tokens from Soul Wars.
  • In Deadman Mode only: the task becomes "Attempt to equip an imbued Salve amulet at the Nightmare Zone plinth." This must be a salve amulet (ei), the regular imbued version will not work.
  • On the Deadman world: Attempt to equip an imbued Salve amulet at the Nightmare Zone plinth.
6. Pick some Torstol from the patch north of Ardougne. 85 Farming; Torstol seed, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
7. Complete a lap of Ardougne's rooftop agility course. 90 Agility
8. Cast Ice Barrage on another player within Castle Wars. Completion of Desert Treasure I; 94 Magic; Rune pouch (Castle Wars)
Notes
  • You have to successfully hit the player, so multiple casts are recommended. In Deadman Mode, the task is "Visit the Castle Wars lobby with at least 94 Magic after completing Desert Treasure I."
  • On the Deadman world: Visit the Castle Wars lobby with at least 94 Magic after completing Desert Treasure I.

Rewards

  • Ardougne cloak 4
  •    Unlimited teleports to the farming patch at the Ardougne farm
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Bert automatically delivers 84 buckets of sand to your bank each day you log in, unless asked to stop. (Ultimate Ironmen are ineligible)
  • Wizard Cromperty offers you 250 noted pure essence for free every day
  • 50% more fish from Fishing Trawler
  • 25% more marks of grace from the Ardougne Rooftop Course
  • Hold up to 140 coin pouches at a time, up from 84

Desert Diary

Kharidian Desert (not including Al Kharid). Diary master: Jarr. Reward: the amulet.

Desert Easy

11 tasks
Desert Easy tasks, their requirements and whether you can do them
DoneTask
1. Catch a Golden Warbler. 5 Hunter; Bird snare; Necklace of passage recommended for quick access to Eagle's Eyrie, near the Uzer Hunter area
2. Mine 5 clay in the north-eastern desert. Any pickaxe; Necklace of passage recommended for quick access to Eagle's Eyrie, near the Uzer mine
3. Enter the Kalphite Hive. Rope
4. Enter the Desert with a set of Desert robes equipped. Desert shirt, desert robe, and desert boots
Notes
  • Not to be confused with the desert outfit, which doesn't count for this task. You also cannot use the black desert shirt or black desert robe.
5. Kill a Vulture Weaponry, preferably Ranged or Magic
Notes
  • These are found north of Menaphos or Sophanem.
6. Have the Nardah Herbalist clean a Herb for you. Any grimy herb and 200 coins
Notes
  • You have to talk to Zahur to complete this task. Do not use the grimy herb on her to clean it.
7. Collect 5 Potato Cactus from the Kalphite Hive. Rope; Antipoison and food recommended if not bringing your own potato cactus
Notes
  • You can bring a single potato cactus to the lair, then drop and pick it up five times.
8. Sell some artefacts to Simon Templeton. Players must have started Icthlarin's Little Helper for access to Sophanem.; Any artefact from Pyramid Plunder.
Notes
  • The pyramid top from the nearby Agility Pyramid does not count.
9. Open the Sarcophagus in the first room of Pyramid Plunder Started Icthlarin's Little Helper; 21 Thieving
10. Cut a desert cactus open to fill a waterskin. Knife or a slash weapon, and an empty waterskin
11. Travel from the Shantay Pass to Pollnivneach by Magic Carpet. 200 coins and a Shantay Pass or another 5 coins.

Rewards

  • Desert amulet 1
  •    No benefits aside from cosmetic purposes
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Pharaoh's sceptre will now hold up to 10 charges, up from 3
  • Goat horns from goats are now noted
  • Simon Templeton now also buys artefacts in noted form

Desert Medium

12 tasks
Desert Medium tasks, their requirements and whether you can do them
DoneTask
1. Climb to the summit of the Agility Pyramid. 30 Agility; Protection against desert heat recommended
2. Slay a desert lizard. 22 Slayer; Ice cooler
3. Catch an Orange Salamander. 47 Hunter; Rope and a small fishing net
4. Steal a feather from the Desert Phoenix. 25 Thieving
5. Travel to Uzer via Magic Carpet. Completion of The Golem; 200 coins (or 205 coins if using the Shantay Pass)
6. Travel to the Desert via Eagle. Completion of Eagles' Peak; Rope
Notes
  • You'll unlock travel from the Eagles' Peak Dungeon after the required quest.
7. Pray at the Elidinis statuette in Nardah Completion of Spirits of the Elid
Notes
  • Requires you to have less than full Prayer points.
8. Create a combat potion in the desert. 36 Herblore; Harralander potion (unf) and goat horn dust
9. Teleport to Enakhra's Temple with the Camulet. Completion of Enakhra's Lament; Camulet
10. Visit the Genie. Started Spirits of the Elid; Rope and light source
Notes
  • This task is automatically completed during Spirits of the Elid.
11. Teleport to Pollnivneach with a redirected teleport to house tablet. 20 Construction; Scroll of redirection and a house tablet
Notes
  • Ironmen must instead enter their house via the Pollnivneach house portal.
  • Ironmen do this instead: Enter your house through the Pollnivneach house portal..
12. Chop some Teak Logs near Uzer. 35 Woodcutting; Any axe
Notes
  • Teak trees are found north-east of the oasis.

Rewards

  • Desert amulet 2
  •    One daily teleport to Nardah
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Pharaoh's sceptre will now hold up to 25 charges, up from 10

Desert Hard

10 tasks
Desert Hard tasks, their requirements and whether you can do them
DoneTask
1. Knock out and pickpocket a Menaphite Thug. Partial completion of The Feud; 65 Thieving; Any blackjack
2. Mine some Granite. 45 Mining; Any pickaxe
3. Refill your waterskins in the Desert using Lunar magic. Completion of Dream Mentor; 68 Magic; Lunar spellbook selected; Waterskin that isn't full and means to cast Humidify (1 astral rune, 1 fire rune, 3 water runes)
Notes
  • The spell must be cast outside of a desert settlement.
4. Kill the Kalphite Queen. See the strategy guide
5. Complete a lap of the Pollnivneach agility course. 70 Agility
6. Slay a Dust Devil in the desert cave with a Slayer helmet equipped. Started Desert Treasure I; 65 Slayer (boostable) and 10 Defence; Slayer helmet (requires 55 Crafting (boostable)) (and completion of Cabin Fever for Ironman accounts)
Notes
  • Ironmen also need Cabin Fever done.
7. Activate Ancient Magicks at the altar in the Jaldraocht Pyramid. Completion of Desert Treasure I
8. Defeat a Locust Rider with Keris. Partial completion of Contact!; 50 Attack; Keris or Keris partisan, and any light source
Notes
  • This weapon only has to be equipped as it dies, allowing you to deal damage with other weapons. Keris partisan and its variants also work for completing this task.
9. Burn some yew logs on the Nardah Mayor's balcony. 60 Firemaking; Yew log and a tinderbox
Notes
  • He lives directly east of the central fountain.
10. Create a Mithril Platebody in Nardah. 68 Smithing; 5 mithril bars and a hammer
Notes
  • The anvil is found in the westernmost building.

Rewards

  • Desert amulet 3
  •    No new benefits
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Pharaoh's sceptre will now hold up to 50 charges, up from 25
  • Free carpet rides throughout the Kharidian Desert, down from a fee of 75-200 coins per ride
  • Ropes are now permanently secured once placed at the Kalphite Lair entrance and Queen's Lair
  • Roughly 14% increased experience and 25% more marks of grace from the Pollnivneach Rooftop Course
  • Camulet can now be rubbed to teleport to the entrance of Enakhra's Temple, aside from the inner sanctuary of that temple
  • Zahur now also cleans grimy herbs in noted form, and offers her potion-making services

Desert Elite

6 tasks
Desert Elite tasks, their requirements and whether you can do them
DoneTask
1. Bake a wild pie at the Nardah Clay Oven. 85 Cooking (boostable); Raw wild pie
2. Cast Ice Barrage against a foe in the Desert Completion of Desert Treasure I; 94 Magic (boostable); Means to cast Ice Barrage (4 death runes, 2 blood runes, 6 water runes)
Notes
  • The spell must be cast outside of a desert settlement, and must successfully hit.
3. Fletch some Dragon darts at the Bedabin Camp. 95 Fletching (boostable); Dragon dart tip and feather
4. Speak to the KQ head in your POH. Completion of Priest in Peril; 78 Construction (boostable); 2 mahogany planks, 2 gold leaves, saw, and hammer; Kq head or Kq head (tattered), and 50,000 coins to have the taxidermist stuff it; Additional 15,000 coins to construct a Skill Hall if you haven't already
Notes
  • The Kalphite Queen has a 1/128 chance of dropping her head on death, and is guaranteed to drop a tattered head on the 256th kill, both of which can be used to create the KQ head.
5. Steal from the Grand Gold Chest in the final room of Pyramid Plunder. Started Icthlarin's Little Helper; 91 Thieving (not boostable)
6. Restore at least 85 Prayer points when praying at the Altar in Sophanem. Started Icthlarin's Little Helper; 85 Prayer (not boostable)

Rewards

  • Desert amulet 4
  •    Unlimited teleports to Nardah, closer to the Elidinis Statuette than the previous amulets
  •    Unlimited teleports to the entrance of the Kalphite Cave
  •    Fully protects against desert heat while worn
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Pharaoh's sceptre will now hold up to 100 charges, up from 50
  • Free passage through Shantay Pass and the similar pass at Ruins of Unkah, down from a fee of 5 coins
  • Access to the crevice shortcut in the Kalphite Lair (with 86 Agility)

Falador Diary

Falador, Rimmington, Taverley, Burthorpe, Mudskipper Point, and Port Sarim. Diary master: Sir Rebral. Reward: the shield.

Falador Easy

11 tasks
Falador Easy tasks, their requirements and whether you can do them
DoneTask
1. Find out what your family crest is from Sir Renitee 16 Construction
Notes
  • You must finish the dialogue.
2. Climb over the western Falador wall. 5 Agility
3. Browse Sarah's farm shop. No requirements
4. Get a Haircut or a Shave from the Falador Hairdresser. No requirements
5. Fill a bucket from the pump north of Falador west bank. Bucket
6. Kill a duck in Falador Park. None, though using Magic or a Ranged weapon is recommended
7. Make a mind tiara. Tiara and a mind talisman
8. Take the boat to Entrana. Have no weapons or armour equipped or in your inventory
9. Repair a broken strut in the Motherlode Mine. Hammer and any pickaxe
10. Claim a security book from the Security guard at Port Sarim jail. No requirements
Notes
  • The guard is found upstairs. Ask him about security and finish the dialogue.
11. Smith some Blurite Limbs on Doric's anvil. Completion of The Knight's Sword and Doric's Quest; 10 Mining and 13 Smithing; Hammer and a Blurite bar

Rewards

  • Falador shield 1
  •    Can restore 25% of prayer points once a day
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Access to the tight-gap shortcut from Burthorpe to the Chaos Temple (with 14 Agility)

Falador Medium

14 tasks
Falador Medium tasks, their requirements and whether you can do them
DoneTask
1. Light a Bullseye lantern at the Chemist's in Rimmington. 49 Firemaking; Tinderbox and a regular bullseye lantern
2. Telegrab some Wine of Zamorak at the Chaos Temple by the Wilderness. 33 Magic; Means to cast Telegrab (1 air rune, 1 law rune)
Notes
  • This altar is located north-west of the Goblin Village. You have to be inside the building until the jug appears in your inventory for the task to register as completed.
3. Unlock the Crystal chest in Taverley. Crystal key
4. Place a Scarecrow in the Falador farm flower patch. 23 Farming (Ironman accounts require 47 Farming or the ability to kill gryphons); Bronze spear, watermelon, and a hay sack (you can fill an empty sack with hay at the hay bale in the chicken coop nearby.)
Notes
  • Ironmen need for the watermelon one of: 47 Farming; or the ability to kill gryphons.
5. Kill a Mogre at Mudskipper Point. Completion of Skippy and the Mogres; 32 Slayer; Fishing explosive.; It is not possible to skip having to complete Skippy and the Mogres, or needing a fishing explosive, by killing them through a boat cannon through the Sailing skill.
6. Visit the Port Sarim Rat Pits. Partial completion of Ratcatchers
7. Grapple up and then jump off the north Falador wall. 11 Agility, 37 Strength, and 19 Ranged; Mith grapple [Ironmen require either access to the Ancient Cavern or 59 Smithing and 59 Fletching for a mith grapple.] and any crossbow
Notes
  • Ironmen need for the mith grapple one of: access to the Ancient Cavern; or 59 Smithing and 59 Fletching.
8. Pickpocket a Falador guard. 40 Thieving
9. Pray at the Altar of Guthix in Taverley whilst wearing full Initiate. Completion of Recruitment Drive; 10 Prayer and 20 Defence; Initiate armour
10. Mine some Gold ore at the Crafting Guild. 40 Crafting and 40 Mining; Any pickaxe and a brown apron, golden apron, or Crafting cape
11. Squeeze through the crevice in the Dwarven mines. 42 Agility
12. Chop and burn some Willow logs in Taverley. 30 Woodcutting and 30 Firemaking; Any axe and a tinderbox
Notes
  • Willow trees can be found to the south-east along the lake. Player-grown willow trees do not count towards completing the task.
13. Craft a fruit basket on the Falador Farm loom. 36 Crafting (and 30 Farming for Ironman accounts); 6 Willow branches
Notes
  • Ironmen also need 30 Farming.
14. Teleport to Falador. 37 Magic; Means to cast Falador Teleport (3 air runes, 1 water rune, 1 law rune)

Rewards

  • Falador shield 2
  •    Can restore 50% of prayer points once a day
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • 10% more experience from the Falador farming patch
  • Access to the dark tunnel shortcut in the Motherlode Mine (with 54 Agility)
  • Roughly 21% increased chance of receiving a medium clue scroll from a guard in Falador (from 1/128 to 1/106)

Falador Hard

11 tasks
Falador Hard tasks, their requirements and whether you can do them
DoneTask
1. Craft 140 Mind runes simultaneously from Essence without the use of Extracts. 56 Runecraft; 42 Runecraft with 3+ Raiments of the Eye pieces; 28 pure, daeyalt, or rune essence (less may suffice at higher Runecraft levels); Access to the Mind Altar (mind talisman/tiara, catalytic talisman/tiara, or the Abyss)
Notes
  • Mind cores do not count.
2. Change your family crest to the Saradomin symbol. 70 Prayer (not boostable); 16 Construction (boostable); 5,000 coins (an additional 5,000 coins if your randomised family crest already is Saradomin, to change to another and back)
Notes
  • This is done by talking to Sir Renitee.
3. Kill the Giant Mole beneath Falador Park. Spade and light source; See the strategy guide
4. Kill a Skeletal Wyvern in the Asgarnia Ice Dungeon. 72 Slayer (boostable); Protection from the wyvern's icy breath and weaponry to slay it
5. Complete a lap of the Falador rooftop agility course. 50 Agility (boostable)
6. Enter the mining guild while wearing a Prospector helmet. 60 Mining; Prospector helmet or golden prospector helmet
Notes
  • This helmet can be obtained from the Motherlode Mine or the Volcanic Mine.
7. Kill the Blue Dragon under the Heroes' Guild. Completion of the Heroes' Quest; Protection from dragonfire and weaponry to slay it
8. Crack a wall safe within Rogues' Den. 50 Thieving
Notes
  • Wall safes in the maze do not count towards completing this task.
9. Recharge your prayer in the Port Sarim church while wearing full Proselyte. Completion of The Slug Menace; 30 Defence; 20 Prayer; Full Proselyte armour
10. Enter the Warriors' Guild. 130 combined levels in Attack and Strength, or level 99 in either
11. Equip a dwarven helmet within the dwarven mines. Completion of Grim Tales; 50 Defence; Dwarven helmet

Rewards

  • Falador shield 3
  •    Can restore full prayer points once a day
  •    Indicates the Giant Mole's location when equipped or held in the inventory in the Mole Hole
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • The Giant Mole's mole skin and claw drops will be noted
  • Access to the bank chest and bank deposit box in the Crafting Guild
  • Access to the shortcut to the Fountain of Heroes in the Heroes' Guild basement (with 67 Agility)

Falador Elite

6 tasks
Falador Elite tasks, their requirements and whether you can do them
DoneTask
1. Craft 252 Air Runes simultaneously from Essence without the use of Extracts. 88 Runecraft; 77 Runecraft with 2 Raiments of the Eye pieces or 1 Raiments of the Eye piece and abyssal lantern (with willow, magic, or redwood logs); 66 Runecraft with 3 Raiments of the Eye pieces; 55 Runecraft with 4 Raiments of the Eye pieces; 28 pure, daeyalt, or rune essence (fewer may suffice at higher Runecraft levels); Access to the Air Altar (air talisman/tiara, elemental talisman/tiara, or the Abyss)
2. Purchase a White 2h Sword from Sir Vyvin. Completion of Wanted!; 1,920 coins; Rank of White Knight Master (requires a Black Knight kill score of 1300 - this rank automatically starts at White Knight Novice, with a kill score of 100)
Notes
  • Selling this sword to him and then buying it back without having the proper rank does not count for this achievement.
3. Find at least 3 magic roots at once when digging up your magic tree in Falador. 91 Farming and 75 Woodcutting; Magic sapling, spade and any axe
Notes
  • You need to cut the tree down yourself.
4. Perform a skillcape or quest cape emote at the top of Falador Castle. Completion of all quests or level 99 in any skill; Any Cape of Accomplishment (except for joke skillcapes or the Max cape)
5. Jump over the strange floor in Taverley dungeon. 80 Agility
Notes
  • Might take several tries. You must take no damage from the jump.
6. Mix a Saradomin brew in Falador east bank. 81 Herblore; Toadflax potion (unf), crushed nest

Rewards

  • Falador shield 4
  •    Can restore full prayer points twice a day
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • The tree patch in Falador Park will never get diseased
  • Access to the larger amethyst mine in the west of the Mining Guild
  • Slightly increased chance of receiving higher level ores when cleaning pay-dirt, by about 1% per ore

Fremennik Diary

Rellekka, Lunar Isle, Jatizso, Neitiznot, Keldagrim, God Wars Dungeon, Troll Stronghold. Diary master: Thorodin. Reward: the boots.

Fremennik Easy

10 tasks
Fremennik Easy tasks, their requirements and whether you can do them
DoneTask
1. Catch a Cerulean twitch. 11 Hunter; Bird snare
Notes
  • These birds are found in the Rellekka Hunter area. While you're here, with a high enough Hunter level you can also complete a medium and a hard task by catching a Snowy knight and Sabre-toothed kyatt, respectively.
2. Change your boots at Yrsa's Shoe Store. Completion of The Fremennik Trials; 500 coins (optional)
Notes
  • Her shoe store has been removed in an update. You'll now have to talk to her for a makeover for 500 coins. Alternatively, you can freely browse her regular clothing store for the task to count as completed.
3. Kill 5 Rock crabs. Weaponry
Notes
  • The giant rock crabs and rock lobsters on Waterbirth Island do not count.
4. Craft a tiara from scratch in Rellekka. Completion of The Fremennik Trials; 23 Crafting, 20 Mining and 20 Smithing; Any pickaxe (can be found north of the Rellekka mine) and a tiara mould
Notes
  • You have to mine silver ore from the Rellekka mine, then use the ore and then the bar on the furnace in the city's westernmost building to make the tiara. Completing or updating any other task in-between these steps will reset the progress for this task.
5. Browse the Stonemasons shop. Started The Giant Dwarf; Dramen or Lunar staff recommended to travel to Fairy ring code DKS for quick access to the city
Notes
  • He is located in western Keldagrim. Right-click him to trade.
6. Collect 5 Snape grass on Waterbirth Island. Waterbirth teleport tablet to directly access the island, or either 1000 coins or quest completion of The Fremennik Trials to travel via Jarvald
Notes
  • You can drop and pick up the same snape grass five times.
7. Steal from the Keldagrim crafting or baker's stall. Started The Giant Dwarf; 5 Thieving
Notes
  • These are located on the eastern side of the Keldagrim Palace.
8. Fill a bucket with water at the Rellekka well. Bucket
Notes
  • There's a bucket of milk north of the well that can be emptied and filled with water.
9. Enter the Troll Stronghold. Partial completion of the Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1
10. Chop and burn some oak logs in the Fremennik Province. 15 Woodcutting and 15 Firemaking; Any axe (can be found north of the Rellekka mine) and a tinderbox
Notes
  • Oak trees can be found near the Rellekka house portal.

Rewards

  • Fremennik sea boots 1
  •    One daily teleport to the Rellekka marketplace
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Peer the Seer will act as a bank deposit box
  • Fossegrimen gives your enchanted lyre an extra charge per offering
  • Fossegrimen will imbue your lyre with infinite charges for 800 of each required fish, down from 1,000

Fremennik Medium

9 tasks
Fremennik Medium tasks, their requirements and whether you can do them
DoneTask
1. Slay a Brine rat. Partial completion of Olaf's Quest; 47 Slayer; Weaponry, and a spade to enter the Brine Rat Cavern
2. Travel to the Snowy Hunter Area via Eagle. Completion of Eagles' Peak; Rope
Notes
  • You'll unlock travel from the Eagles' Peak Dungeon after the required quest.
3. Mine some coal in Rellekka. Completion of The Fremennik Trials; 30 Mining; Any pickaxe (can be found north of the Rellekka mine)
4. Steal from the Rellekka Fish stalls. Completion of The Fremennik Trials; 42 Thieving
5. Travel to Miscellania by Fairy ring. Completion of The Fremennik Trials and having started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code CIP
6. Catch a Snowy knight. 45 Hunter; 35 Hunter with an insect net and jar
7. Pick up your Pet Rock from your POH Menagerie. Partial completion of The Fremennik Trials; 37 Construction; 30,000 coins, 4 oak planks, saw, and hammer to construct a menagerie with a pet house, if you haven't already; Pet rock
Notes
  • You need to use your pet rock on a pet house, then retrieve it off the ground. You cannot be in building mode.
8. Visit the Lighthouse from Waterbirth island. Completion of Horror from the Deep; Food and 43 Prayer for protection prayers recommended; Way of getting past the two-man doors at the dungeon entrance (help from another player, pet rock and rune thrownaxes, or 85 Agility (boostable) for the rock shortcut)
Notes
  • You must exit the Waterbirth Island Dungeon on the 5th sublevel.
9. Mine some gold at the Arzinian mine. Partial completion of Between a Rock...; 40 Mining; 30 Defence; Any pickaxe and the gold helmet
Notes
  • This task is automatically completed during Between a Rock....

Rewards

  • Fremennik sea boots 2
  •    Three daily teleports to the Rellekka marketplace
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • 10% increased chance of gaining approval in Managing Miscellania when fishing or woodcutting (other activities always give approval)
  • Fossegrimen will imbue your lyre with infinite charges for 600 of each required fish, down from 800

Fremennik Hard

9 tasks
Fremennik Hard tasks, their requirements and whether you can do them
DoneTask
1. Teleport to Trollheim. Completion of Eadgar's Ruse; 61 Magic; Means to cast Trollheim Teleport (2 law runes, 2 fire runes)
2. Catch a Sabre-toothed Kyatt. 55 Hunter; Teasing stick, logs, and a knife
3. Mix a super defence potion in the Fremennik Province. 66 Herblore; Cadantine potion (unf) and white berries
Notes
  • This has to be done in or near Rellekka.
4. Steal from the Keldagrim Gem Stall. Started The Giant Dwarf; 75 Thieving
5. Craft a Neitiznot shield on Neitiznot. Partial completion of The Fremennik Isles; 56 Woodcutting; Hammer, rope, a set of bronze nails, and 2 arctic pine logs.
6. Mine 5 Adamantite ores on Jatizso. Started The Fremennik Isles; 70 Mining; Any pickaxe
7. Obtain 100% support from your kingdom subjects. Partial completion of Throne of Miscellania; Rake, pickaxe, axe, harpoon and/or lobster pot, depending on how you plan to gain support
8. Teleport to Waterbirth Island. Completion of Lunar Diplomacy; 72 Magic; Lunar spellbook selected; Means to cast Waterbirth Teleport (1 law rune, 2 astral runes, 1 water rune)
9. Obtain the Blast Furnace Foreman's permission to use the Blast Furnace for free. Started The Giant Dwarf; 60 Smithing (not boostable)
Notes
  • With the requirements, talk to him and use the following dialogue options What? / Can I use the furnace to smelt ore? / I have level 60!. Selecting the wrong choices may require you to pay him, in which case you can hop to another world to try again.

Rewards

  • Fremennik sea boots 3
  •    Five daily teleports to the Rellekka marketplace
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Roughly 18% increased experience and 25% more marks of grace from the Rellekka Rooftop Course
  • Adamantite bars from aviansie killed in the God Wars Dungeon are now noted
  • Enchanted lyre and its imbued variant can now be played to teleport to Waterbirth Island, aside from Rellekka
  • Access to Tan Leather and Recharge Dragonstone from the Lunar spellbook
  • Stony basalt now teleports you on top of the Troll Stronghold, past the rocky shortcut (this requires 73 Agility)
  • Fossegrimen will imbue your lyre with infinite charges for 400 of each required fish, down from 600
  • Access to Bosun Zarah as a crewmate after the completion of Royal Trouble (requires 80 Sailing)

Fremennik Elite

6 tasks
Fremennik Elite tasks, their requirements and whether you can do them
DoneTask
1. Kill each of the Dagannoth Kings. Way of getting past the two-player doors at the dungeon entrance (help from another player, pet rock and rune thrownaxes, or 85 Agility (boostable) for the rock shortcut); See the strategy guide
Notes
  • Completing or updating any other task in-between these steps will reset the progress for this task.
2. Craft 56 astral runes simultaneously from Essence without the use of Extracts. Completion of Lunar Diplomacy; 82 Runecraft (boostable); 28 pure or daeyalt essence (this task is not bypass-able with Raiments of the Eye)
3. Create a dragonstone amulet in the Neitiznot furnace. Started The Fremennik Isles; 80 Crafting (boostable); Dragonstone, gold bar, and an amulet mould
Notes
  • Crafting a dragonstone amulet (u) is sufficient, you don't need a ball of wool for this task.
4. Complete a lap of the Rellekka agility course. 80 Agility (boostable)
5. Kill the generals of Armadyl, Bandos, Saradomin and Zamorak in the God Wars Dungeon. Partial completion of the Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1; 70 Agility, 70 Strength, 70 Hitpoints, and 70 Ranged (only Hitpoints is boostable); See the boss overview (or see the individual strategy guides for Kree'arra, General Graardor, Commander Zilyana, and K'ril Tsutsaroth)
Notes
  • Having started the The Frozen Door miniquest is recommended to simultaneously unlock the key to Nex. You do not have to kill the generals' bodyguards for this task. Unlike most tasks that involve multiple steps, your progress towards this task will not reset when doing other tasks.
6. Slay a Spiritual mage within the Godwars Dungeon. Partial completion of the Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1; 83 Slayer (boostable); Weaponry

Rewards

  • Fremennik sea boots 4
  •    Unlimited teleports to the Rellekka marketplace
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Dagannoth bones from the Dagannoth Kings are now noted, unless this feature is disabled by talking to Thorodin south of Rellekka
  • 15% increased chance of gaining approval in Managing Miscellania when fishing or woodcutting (other activities always give approval)
  • Enchanted lyre and its imbued variant can now be played to teleport to Jatizso and Neitiznot, aside from Rellekka and Waterbirth Island
  • The Seal of Passage is no longer needed to interact with anyone on Lunar Isle, which means you'll no longer be kicked off the island to Rellekka for doing so (you'll instead gain access to the Return Orb as a new way of reaching Rellekka)
  • Fossegrimen will imbue your lyre with infinite charges for 200 of each required fish, down from 400

Kandarin Diary

Seers' Village, Catherby, Hemenster, Barbarian Outpost. Diary master: The 'Wedge'. Reward: the headgear.

Kandarin Easy

11 tasks
Kandarin Easy tasks, their requirements and whether you can do them
DoneTask
1. Catch a Mackerel at Catherby. 16 Fishing; Big fishing net
2. Buy a candle from the Chandler in Catherby. 3 coins
3. Collect five Flax from the Seers' flax fields. No requirements
4. Play the Organ in Seers' church. No requirements
5. Plant some Jute seeds in the patch north of McGrubor's Wood. 13 Farming; 3 jute seeds, rake, and a seed dibber
Notes
  • This is the farming patch next to Rhonen.
6. Have Galahad make you a cup of tea. No requirements
7. Defeat one of each elemental in the workshop. Started Elemental Workshop I; Battered key and weaponry
Notes
  • These are the earth, water, air, and fire elemental found on the first floor of the workshop. Only the roaming earth elementals count.
8. Get a pet fish from Harry in Catherby. Fishbowl with water [Ironmen require either 42 Crafting or completion of Skippy and the Mogres with 32 Slayer for a fishbowl.], seaweed, and 10 coins
Notes
  • You have to talk to Harry with all required items in your inventory.
  • Ironmen need for the fishbowl one of: 42 Crafting; or 32 Slayer and Skippy and the Mogres done.
9. Buy a Stew from the Seers' pub. 20 coins
10. Speak to Sherlock. No requirements
11. Cross the Coal truck log shortcut. 20 Agility
Notes
  • You can take a pickaxe to mine coal here to complete a medium task.

Rewards

  • Kandarin headgear 1
  •    Acts as a light source when worn or held in the inventory
  •    While worn, gain double logs from regular trees (no additional experience granted)
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Coal trucks can hold up to 140 coal, up from 120
  • The flax keeper will offer you 30 noted bow strings every day for 30 noted flax, for a profit of — coins on the Grand Exchange
  • 5% more marks of grace from the Seers' Village Rooftop Course

Kandarin Medium

14 tasks
Kandarin Medium tasks, their requirements and whether you can do them
DoneTask
1. Complete a lap of the Barbarian agility course. Completion of Alfred Grimhand's Barcrawl; 35 Agility
2. Create a Super Antipoison potion from scratch in the Seers/Catherby Area. 48 Herblore; Vial of water, irit leaf, unicorn horn dust
Notes
  • Completing or updating any other task in-between adding ingredients will reset the progress for this task.
3. Enter the Ranging guild. 40 Ranged
4. Use the grapple shortcut to get from the water obelisk to Catherby shore. 36 Agility, 22 Strength, and 39 Ranged; Mith grapple [Ironmen require either access to the Ancient Cavern or 59 Smithing and 59 Fletching for a mith grapple.] and any crossbow; Dusty key or 70 Agility; Protection from dragonfire recommended
Notes
  • With 56 Magic, you can bring an unpowered orb and runes for Charge Water Orb to complete a hard task.
  • Ironmen need for the mith grapple one of: access to the Ancient Cavern; or 59 Smithing and 59 Fletching.
5. Catch and cook a Bass in Catherby. 46 Fishing and 43 Cooking; Big fishing net
Notes
  • Completing or updating any other task in-between these steps will reset the progress for this task.
6. Teleport to Camelot. 45 Magic; Means to cast Camelot Teleport (5 air runes, 1 law rune)
7. String a Maple shortbow in Seers' Village bank. 50 Fletching; Maple shortbow (u) and bow string
8. Pick some Limpwurt root from the farming patch in Catherby. 26 Farming; Limpwurt seed, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Notes
  • This is the flower patch next to Dantaera.
9. Create a Mind helmet. Partial completion of Elemental Workshop II
Notes
  • This task is automatically completed during Elemental Workshop II.
10. Kill a Fire Giant inside Baxtorian Waterfall. Started Waterfall Quest; Weaponry; Rope; Glarial's amulet only if Waterfall Quest isn't yet completed
11. Complete a wave of Barbarian Assault. Completion of the Barbarian Assault tutorial to be able to play the minigame
12. Steal from the chest in Hemenster. 47 Thieving; Lockpick; Combat bracelet recommended for quick access from the nearby Ranging Guild
Notes
  • This chest is located in the building between the buildings with the range and anvil.
13. Travel to McGrubor's Wood by Fairy Ring. Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code ALS
14. Mine some coal near the coal trucks. 30 Mining; Any pickaxe

Rewards

  • Kandarin headgear 2
  •    No new benefits
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Coal trucks can hold up to 280 coal, up from 140
  • The flax keeper will offer you 60 noted bow strings every day for 60 noted flax, for a profit of — coins on the Grand Exchange
  • 10% more marks of grace from the Seers' Village Rooftop Course, up from 5%
  • 10% increased experience from cutting maple trees in Seers' Village (stacks with the Lumberjack outfit)
  • 5% increased chance to save a "harvest life" at the herb patch in Catherby, slightly increasing your harvest yield
  • The spinning wheel in Seers' Village spins 33% faster
  • Ropes are now permanently secured at the Baxtorian Falls (with the completion of Waterfall Quest)

Kandarin Hard

11 tasks
Kandarin Hard tasks, their requirements and whether you can do them
DoneTask
1. Catch a Leaping Sturgeon. Access to Barbarian Fishing; 70 Fishing, 45 Agility, and 45 Strength; Barbarian rod and suitable bait (fishing bait, feathers, fish offcuts, roe, or caviar)
Notes
  • Must be caught at Otto's Grotto for this task.
2. Complete a lap of the Seers' Village agility course. 60 Agility
3. Create a Yew Longbow from scratch around Seers' Village. 70 Fletching and 60 Woodcutting; Any axe, bow string (can be spun from flax), and a knife
Notes
  • This requires chopping a yew tree in the village, cutting the yew logs into a yew longbow (u), then finishing it with a bow string. Completing or updating any other task in-between these steps will reset the progress for this task.
4. Enter the Seers' Village courthouse with piety turned on. Completion of King's Ransom and the Knight Waves Training Grounds; 70 Prayer and 70 Defence (neither boostable)
5. Charge a Water Orb. 56 Magic; Dusty key or 70 Agility; Unpowered orb and means to cast Charge Water Orb (3 cosmic runes, 30 water runes); Protection from dragonfire recommended
6. Burn some Maple logs with a bow in Seers' Village. Access to Barbarian Firemaking; 65 Firemaking; Maple logs, and any bow (except the twisted, cursed, dark, crystal, ogre, rain, starter or signed oak bow)
7. Kill a Shadow Hound in the Shadow dungeon. Started Desert Treasure I; 53 Thieving; Ring of visibility (or a ring of shadows) and weaponry
8. Kill a Mithril Dragon. Access to Barbarian Firemaking; Weaponry and protection from dragonfire
Notes
  • The mithril dragon fought during Dragon Slayer II does not count for this task.
9. Purchase and equip a granite body from Barbarian Assault. 50 Strength and 50 Defence; See the gameplay overview and the strategy guide; 95,000 coins to purchase the granite body
Notes
  • This requires having defeated the Penance Queen at the end of Barbarian Assault. Buying and equipping the granite body counts as two separate steps, and completing or updating any other task in-between these steps will reset the progress for this task.
10. Have the Seers' estate agent decorate your house with Fancy Stone. 50 Construction (not boostable); 25,000 coins; Additional 5,000 coins if already using Fancy Stone, to change to something else and back
Notes
  • You must finish the dialogue or the task will not count as completed.
11. Smith an Adamant spear at Otto's Grotto. Access to Barbarian Smithing; 75 Smithing; Yew logs, adamantite bar, and a hammer

Rewards

  • Kandarin headgear 3
  •    One daily teleport to Sherlock
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Coal trucks can hold up to 308 coal, up from 280
  • The flax keeper will offer you 120 noted bow strings every day for 120 noted flax, for a profit of — coins on the Grand Exchange
  • 15% more marks of grace from the Seers' Village Rooftop Course, up from 10%
  • 10% increased chance to save a "harvest life" at the herb patch in Catherby, up from 5%
  • 25% discount on Thormacs' enchanting services (requires completion of Scorpion Catcher)
  • 10% more honour points from Barbarian Assault
  • Camelot Teleport can now be used to teleport to Seers' Village bank instead
  • 10% increased chance to trigger the special effect of enchanted bolts, even in PvP (stacks additively with other increases, such as that of the Armadyl crossbow's special attack)

Kandarin Elite

7 tasks
Kandarin Elite tasks, their requirements and whether you can do them
DoneTask
1. Read the Blackboard at Barbarian Assault after reaching level 5 in every role. See the gameplay overview and the strategy guide
Notes
  • These levels are bought with honour points. Assuming no points are spent on armour or gambles, you'll need a total of 5,600 points (1,400 per role). In Deadman Mode, the task is instead "Read the Blackboard at Barbarian Assault after finishing your training."
  • On the Deadman world: Read the Blackboard at Barbarian Assault after finishing your training.
2. Pick some Dwarf weed from the herb patch at Catherby. 79 Farming; Dwarf weed seed, spade, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Notes
  • This is the herb patch next to Dantaera.
3. Fish and Cook 5 Sharks in Catherby using the Cooking gauntlets. Completion of Family Crest; 76 Fishing and 80 Cooking; Harpoon (or Barbarian Fishing) and cooking gauntlets
Notes
  • You specifically have to use the range in the building between the Catherby bank and the archery shop, the one in the building immediately north of that doesn't count.
  • Extra sharks provided by Rada's blessing don't add up to the required number. Completing or updating any other task in-between these steps will reset the progress for this task.
4. Mix a Stamina Mix on top of the Seers' Village bank. Access to Barbarian Herblore; 86 Herblore and 60 Agility; Stamina potion (2) and caviar [Ironmen must either have access to Fossil Island to kill lobstrosities for the caviar, or use a knife on a leaping sturgeon (see the first hard task of this diary for the requirements to catch one).]
Notes
  • You have to start the Seers' Village Agility Course to climb on top of the bank.
  • Ironmen need for the caviar one of: access to Fossil Island; or 70 Fishing, 45 Agility and 45 Strength.
5. Smith a Rune Hasta at Otto's Grotto. Access to Barbarian Smithing; 90 Smithing (boostable); Runite bar, magic logs, and a hammer
6. Construct a Pyre ship from Magic Logs. Access to Barbarian Firemaking; 85 Firemaking (boostable) and 85 Crafting (boostable); Magic logs, chewed bones, tinderbox, and any woodcutting axe
Notes
  • You must use chewed bones for the ship, not mangled bones.
7. Teleport to Catherby. Completion of Lunar Diplomacy; 87 Magic; Lunar spellbook selected; Means to cast Catherby Teleport (3 law runes, 3 astral runes, 10 water runes)
Notes
  • Tele Group Catherby will also work here.

Rewards

  • Kandarin headgear 4
  •    Unlimited teleports to Sherlock
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • The first 200 coal placed in the coal trucks every day will automatically be transported to your bank
  • The flax keeper will offer you 250 noted bow strings every day for 250 noted flax, for a profit of — coins on the Grand Exchange
  • 15% increased chance to save a "harvest life" at the herb patch in Catherby, up from 10%
  • 50% discount on Thormacs' enchanting services, up from 25% (requires completion of Scorpion Catcher)
  • Otto Godblessed now turns your Zamorakian spear into a Zamorakian hasta for 150,000 coins, down from 300,000 coins

Karamja Diary

Karamja, Kharazi Jungle. Diary master: Pirate Jackie the Fruit. Reward: the gloves.

Karamja Easy

10 tasks
Karamja Easy tasks, their requirements and whether you can do them
DoneTask
1. Pick 5 bananas from the plantation located east of the volcano. No requirements
2. Use the rope swing to travel to the Moss Giant Island north-west of Karamja. 10 Agility
3. Mine some gold from the rocks on the north-west peninsula of Karamja. 40 Mining; Any pickaxe
4. Travel to Port Sarim via the dock, east of Musa Point. 30 coins or a Ring of Charos(a)
Notes
  • This can also be completed by travelling to Port Sarim from The Pandemonium via Seaman Morris.
5. Travel to Ardougne via the port near Brimhaven. 30 coins or a Ring of Charos(a)
6. Explore Cairn Island to the west of Karamja. 15 Agility
7. Use the Fishing spots north of the banana plantation. Harpoon (or barehanded fishing), lobster pot, small fishing net, or a fishing rod with bait, depending on the spot you fish at
Notes
  • Fishing at any of the fishing spots there will count for this task.
8. Collect 5 seaweed from anywhere on Karamja. Seaweed (can be found near Jiminua's Jungle Store)
Notes
  • You can just drop and pick up the same seaweed five times.
9. Attempt the TzHaar Fight Pits or Fight Cave. No requirements
Notes
  • You can simply enter and leave after the first wave begins. No actual attempt is necessary, but the Fight Pits will not allow entrance without at least one other player.
10. Kill a jogre in the Pothole dungeon. Weaponry

Rewards

  • Karamja gloves 1
  •    While worn, Brimhaven–Ardougne and Musa Point–Port Sarim boat trips cost 15 coins instead of 30 coins
  •    While worn, items in various shops around Karamja are sold at a discounted rate and bought for more
  • Antique lamp worth 1,000 experience in any skill of any level (instead of the usual antique lamp for this tier)

Karamja Medium

19 tasks
Karamja Medium tasks, their requirements and whether you can do them
DoneTask
1. Claim a ticket from the Agility Arena in Brimhaven. 200 coins; 40 Agility recommended
2. Discover hidden wall in the dungeon below the volcano. Started Dragon Slayer I
3. Visit the Isle of Crandor via the dungeon below the volcano. Started Dragon Slayer I
Notes
  • You must go through the hidden wall, past the lesser demons, and then climb the rope to the surface of Crandor to complete this task.
4. Use Vigroy and Hajedy's cart service. Completion of Shilo Village; 200 coins
5. Earn 100% favour in the village of Tai Bwo Wannai. Completion of Jungle Potion; 10 Woodcutting; See the recommendations
6. Cook a spider on a stick. 16 Cooking; Spider carcass, and a skewer stick or an arrow shaft
Notes
  • Cooking a spider on a shaft also counts for this task. This does not have to be done on Karamja.
7. Charter the Lady of the Waves from Cairn Isle to Port Khazard. Completion of Shilo Village; Ship ticket or 20-50 coins (the price is random)
8. Cut a log from a teak tree. Completion of Jungle Potion; 35 Woodcutting; Any axe; 100 trading sticks and having helped [You must have gained some favour by repairing at least one village fence and then talking to Murcaily for trading sticks. Otherwise, you'll not be allowed to chop trees in the Hardwood Grove or trade for machetes with Safta Doc.] in Tai Bwo Wannai Cleanup (if using the Hardwood Grove); Machete or 79 Agility, and having started Legends' Quest (if using the Kharazi Jungle)
Notes
  • Teak trees can be found in the Hardwood Grove or within the harder-to-access Kharazi Jungle.
9. Cut a log from a mahogany tree. Completion of Jungle Potion; 50 Woodcutting; Any axe; 100 trading sticks and having helped [] in Tai Bwo Wannai Cleanup (if using the Hardwood Grove); Machete or 79 Agility, and having started Legends' Quest (if using the Kharazi Jungle)
Notes
  • Mahogany trees can be found in the Hardwood Grove or within the harder-to-access Kharazi Jungle.
10. Catch a karambwan. Partial completion of Tai Bwo Wannai Trio; 65 Fishing; Karambwan vessel, some raw karambwanji, and a small fishing net
11. Exchange gems for a machete. Completion of Jungle Potion; Gout tuber, as well one of the following:; 300 trading sticks and 3 cut or uncut opals; 600 trading sticks and 3 cut or uncut jades; 1200 trading sticks and 3 cut or uncut red topaz; You need to speak to Sharimika and go through the dialogue options and you must have picked up some trading sticks from a villager as reward before the dialogue options will show up for this diary step.
Notes
  • This is done by talking to Safta Doc with the required items. []
12. Use the gnome glider to travel to Karamja. Completion of The Grand Tree
13. Grow a healthy fruit tree in the patch near Brimhaven. 27 Farming; Any fruit tree sapling, a spade, and a rake
14. Trap a horned graahk. 41 Hunter; Teasing stick or Hunter's spear, knife, and any logs.
15. Chop the vines to gain deeper access to Brimhaven Dungeon. 10 Woodcutting; Any axe and 875 coins
Notes
  • These are the vines found immediately within the main entrance.
16. Cross the lava using the stepping stones within Brimhaven Dungeon. 10 Woodcutting and 12 Agility; Any axe and 875 coins
Notes
  • Not to be confused with the stepping stones towards the red dragons.
17. Climb the stairs within Brimhaven Dungeon. 10 Woodcutting; Any axe and 875 coins
Notes
  • You have to climb the stairs south of the stepping stones of the previous task, next to the moss giants.
18. Charter a ship from the shipyard in the far east of Karamja. Partial completion of The Grand Tree; Enough coins to pay the fare for a charter ship.
Notes
  • The destination does not matter for this task.
19. Mine a red topaz from a gem rock. Completion of Jungle Potion, and either completion of Shilo Village or items for Tai Bwo Wannai Cleanup; 40 Mining; Any pickaxe
Notes
  • Gem rocks are found Shilo Village and rarely appear within the Tai Bwo Wannai Cleanup minigame.

Rewards

  • Karamja gloves 2
  •    While worn, 10% additional Agility experience from all obstacles in the Brimhaven Agility Arena and from Agility arena tickets
  • Antique lamp worth 5,000 experience in any skill of at least level 30 (instead of the usual antique lamp for this tier)
  • Access to the underground portion of the Shilo Village mine

Karamja Hard

10 tasks
Karamja Hard tasks, their requirements and whether you can do them
DoneTask
1. Become the Champion of the Fight Pits. At least one other player; Weaponry, optionally
Notes
  • In Deadman Mode, this task is instead "Speak to TzHaar-Mej-Kah at the Fight Pits."
  • On the Deadman world: Speak to TzHaar-Mej-Kah at the Fight Pits.
2. Kill a Ket-Zek in the Fight Caves. See the strategy guide
Notes
  • Ket-Zeks start to appear on the 31st wave. You can leave the arena safely after killing it.
  • This wave can be reached with relatively little effort, as long as the Yt-MejKots are kept out of melee range and Protect from Missiles is used against the Tok-Xils. Though, you may as well try to complete the entire Fight Caves when going for this task.
3. Eat an oomlie wrap. Cooked oomlie wrap, or the requirements to make it (50 Cooking (not boostable), a palm leaf, and a raw oomlie)
4. Craft some nature runes from Essence. 44 Runecraft; Pure or daeyalt essence; Access to the Nature Altar (nature talisman/tiara, catalytic talisman/tiara, or the Abyss)
5. Cook a karambwan thoroughly. Completion of Tai Bwo Wannai Trio (speak to Tinsay after the quest); 30 Cooking; Raw karambwan, multiple recommended in case of burning one
6. Kill a deathwing in the dungeon under the Kharazi Jungle. Partial completion of Legends' Quest; The quest can be started without all the required skills, but reaching this area requires 50 Agility, 50 Thieving, 52 Mining, and 50 Strength (all boostable).; Any axe, any machete, any pickaxe, and a lockpick
7. Use the crossbow shortcut south of the volcano. 53 Agility, 42 Ranged and 21 Strength; Mith grapple [Ironmen require either access to the Ancient Cavern or 59 Smithing and 59 Fletching for a mith grapple.] and any crossbow
Notes
  • Ironmen need for the mith grapple one of: access to the Ancient Cavern; or 59 Smithing and 59 Fletching.
8. Collect 5 palm leaves. Partial completion of Legends' Quest; Any axe and machete, or 79 Agility for the vine shortcut
Notes
  • You can just drop and pick up the same palm leaf five times.
9. Be assigned a Slayer task by the Slayer Master in Shilo Village. Completion of Shilo Village; Combat level 100 and 50 Slayer, or a Slayer cape
10. Kill a metal dragon in Brimhaven Dungeon. 10 Woodcutting; Any axe, protection from dragonfire, and weaponry; 875 coins (unless you have unlocked permanently free access via either Saniboch or Banisoch)

Rewards

  • Karamja gloves 3
  •    Unlimited teleports to the underground portion of the Shilo Village mine
  •    Jiminua's Jungle Store and the Karamja General Store are now also affected by the gloves' discounted store prices
  • Antique lamp worth 10,000 experience in any skill of at least level 40 (instead of the usual antique lamp for this tier)

Karamja Elite

5 tasks
Karamja Elite tasks, their requirements and whether you can do them
DoneTask
1. Craft 56 Nature runes simultaneously from Essence without the use of Extracts. 91 Runecraft (boostable); 28 pure or daeyalt essence (less may suffice with Raiments of the Eye pieces) [To guarantee the task completes, bring at least 26 essence with 1 piece, 24 with 2 pieces, 22 with 3 pieces, or 19 with the full Raiments of the Eye set.]; Access to the Nature Altar (nature talisman/tiara, catalytic talisman/tiara, or the Abyss)
2. Equip a Fire Cape or Infernal Cape in Mor Ul Rek. See the strategy guide for the TzHaar Fight Cave; Fire cape or infernal cape
3. Check the health of a palm tree in Brimhaven. 68 Farming; Palm sapling, spade and rake; 15 papaya fruit recommended to pay the gardener
4. Create an antivenom potion whilst standing in the horse shoe mine. 87 Herblore (boostable); Antidote++ and 5-20 Zulrah's scales (5 per dose)
5. Check the health of your Calquat tree patch. 72 Farming; Calquat sapling, spade and rake; 8 poison ivy berries recommended to pay the gardener
Notes
  • This is the farming patch next to Imiago.

Rewards

  • Karamja gloves 4
  •    Unlimited teleports to Duradel/Kuradal
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • 10% chance of receiving two Agility arena tickets and Brimhaven vouchers, instead of one, when successfully tagging a ticket dispenser at the Brimhaven Agility Arena
  • Free usage of Shilo Village's furnace, down from a fee of 20 coins per use
  • Free access to the Hardwood Grove, down from a fee of 100 trading sticks
  • Free cart rides between Brimhaven and Shilo Village, down from a fee of 10-200 coins
  • Red dragonhide from red dragons in the Brimhaven Dungeon is now noted (cannot be disabled)
  • Bars from metal dragons in the Brimhaven Dungeon are now noted, unless this feature is disabled by talking to Pirate Jackie the Fruit
  • Double Tokkul from the TzHaar Fight Cave, the Inferno, and TzHaar-Ket-Rak's Challenges
  • Resurrect with full health and restored stats once per day when you reach 0 hitpoints in the TzHaar Fight Cave, allowing you to continue on with the fight (the task list of this diary will show you whether you've used this daily resurrection)

Kourend & Kebos Diary

Great Kourend, Kebos Lowlands. Diary master: Elise. Reward: the blessing.

Kourend & Kebos Easy

12 tasks
Kourend & Kebos Easy tasks, their requirements and whether you can do them
DoneTask
1. Mine some Iron at the Mount Karuulm mine. 15 Mining; Any pickaxe
2. Kill a Sandcrab. No requirements
Notes
  • Killing a sand crab in Varlamore will not complete this task.
3. Hand in a book at the Arceuus Library. No requirements
4. Steal from a Hosidius Food Stall. 25 Thieving
5. Browse the Warrens General Store. No requirements
6. Take a boat to Land's End. No requirements
Notes
  • You have to travel with Veos or Cabin Boy Herbert from Port Sarim or Port Piscarilius.
7. Pray at the Altar in Kourend Castle No requirements
Notes
  • This altar is found on the top floor of the castle.
8. Dig up some Saltpetre. Spade
9. Enter your Player Owned House from Hosidius. 25 Construction (not boostable); 8,750 coins for an estate agent to move your house to Hosidius (can only be done after you've visited Great Kourend)
10. Do a lap of either tier of the Shayzien Agility Course. No requirements
11. Create a Strength potion in the Lovakengj Pub. Completion of Druidic Ritual; 12 Herblore; Tarromin potion (unf) and limpwurt root
12. Fish a Trout from the River Molch. 20 Fishing; Fly fishing rod and some feathers (bring enough feathers to account for fishing raw salmon multiple times before you get a raw trout); |-
Notes
  • The fishing spot is found south-east of the Farming Guild.

Rewards

  • Rada's blessing 1
  •    Three daily teleports to the Kourend Woodland
  •    2% chance to catch two fish at once anywhere when equipped, excluding at Tempoross' Cove (no additional experience granted)
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Entrance fee for the Crabclaw Isle lowered to 5,000 coins, down from 10,000 coins
  • Doubled chance at receiving a Xeric's talisman from lizardmen, lizardman brutes, and lizardman shamans (1/125, up from 1/250)
  • 20% discount on Eodan's tanning services
  • Access to the cooking ranges in the Hosidius Kitchen, which have an additive 5% increased success rate over other ranges
  • The farming patches in Hosidius, south of the church, will never get diseased

Kourend & Kebos Medium

13 tasks
Kourend & Kebos Medium tasks, their requirements and whether you can do them
DoneTask
1. Travel to the Fairy Ring south of Mount Karuulm. Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code CIR
2. Kill a Lizardman. Combat gear; Antipoison recommended
3. Use Kharedst's memoirs to teleport to all five cities in Great Kourend. Completion of The Depths of Despair, The Queen of Thieves, Tale of the Righteous, The Forsaken Tower and The Ascent of Arceuus; Kharedst's memoirs or the Book of the Dead
4. Mine some Volcanic Sulphur. 42 Mining; Any pickaxe; Face mask, gas mask, or slayer helmet
5. Enter the Farming Guild. 45 Farming
Notes
  • You have to walk through the guild's main entrance.
6. Switch to the Necromancy Spellbook at Tyss. No requirements
7. Repair a Piscarilius crane. 30 Crafting and 30 Construction; Hammer, 3 regular planks, and about 50 nails of any variant
8. Deliver some intelligence to Captain Ginea. Combat gear
9. Catch a Bluegill on Molch Island. 43 Fishing and 35 Hunter; King worms (found on the island) or fish offcuts
10. Use the boulder leap shortcut in the Arceuus essence mine. 49 Agility
11. Subdue the Wintertodt 50 Firemaking; Any axe, tinderbox, and warm clothing; Knife and a hammer or Imcando hammer recommended to score more points; Rejuvenation potions recommended for learners (these are made in the minigame's lobby)
Notes
  • You must earn at least 500 points.
12. Catch a Chinchompa in the Kourend Woodland. Partial completion of Eagles' Peak; 53 Hunter; Box trap
13. Chop some Mahogany logs north of the Farming Guild. 50 Woodcutting; Any axe

Rewards

  • Rada's blessing 2
  •    Five daily teleports to the Kourend Woodland
  •    4% chance to catch two fish at once anywhere when equipped, excluding at Tempoross' Cove (no additional experience granted)
  •    Has a Prayer bonus of +1 when equipped, similar to the god blessings
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Free access to Crabclaw Isle, down from a fee of 5,000 coins
  • 40% discount on Eodan's tanning services, up from 20%
  • 5% chance to mine two dense essence blocks at once
  • Thirus offers you 20 dynamite for free every day, worth a total of — coins on the Grand Exchange

Kourend & Kebos Hard

10 tasks
Kourend & Kebos Hard tasks, their requirements and whether you can do them
DoneTask
1. Enter the Woodcutting Guild. 60 Woodcutting
2. Smelt an Adamantite bar in The Forsaken Tower. Partial completion of The Forsaken Tower; 70 Smithing; Adamantite ore and 6 coal
Notes
  • Using the Superheat Item spell does not count.
3. Kill a Lizardman Shaman in the Lizardman Temple. See the strategy guide
4. Mine some Lovakite. 65 Mining; Any pickaxe
5. Plant some Logavano seeds at the Tithe Farm. 74 Farming (boostable); Seed dibber
6. Kill a Zombie in the Shayzien Crypts. Combat gear and a light source
7. Teleport to Xeric's Heart using Xeric's Talisman. Xeric's talisman charged with a lizardman fang, or a mounted xeric's talisman inside any player-owned house (see the House party worlds)
8. Deliver an artefact to Captain Khaled. 49 Thieving; Lockpick
9. Kill a Wyrm in the Karuulm Slayer Dungeon. 62 Slayer; Combat gear; Boots of stone, brimstone, or granite
10. Cast Monster Examine on a Troll south of Mount Quidamortem. Completion of Dream Mentor; 66 Magic; Lunar spellbook selected; Means to cast Monster Examine (1 astral rune, 1 mind rune, 1 cosmic rune); |-

Rewards

  • Rada's blessing 3
  •    Unlimited teleports to the Kourend Woodland
  •    Three daily teleports to the top of Mount Karuulm
  •    6% chance to catch two fish at once anywhere when equipped, excluding at Tempoross' Cove (no additional experience granted)
  •    Has a Prayer bonus of +1 when equipped, similar to the god blessings
  • Ash sanctifier, claimable from Tyss
  •    An additional item that, when carried, causes demonic ashes dropped from killed monsters to be automatically scattered, granting half the Prayer experience that would have been granted for scattering them normally
  •    This item is charged with death runes
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Any slayer helmet can be used in place of a Shayzien helm (5) for its protection against lizardman shamans, after talking to Captain Cleive (requires having the helm in your collection log)
  • 60% discount on Eodan's tanning services, up from 40%
  • 5% increased chance to save a "harvest life" at the herb patches in Hosidius and the Farming Guild, slightly increasing your harvest yield
  • Thirus offers you 40 dynamite for free every day, worth a total of — coins on the Grand Exchange

Kourend & Kebos Elite

8 tasks
Kourend & Kebos Elite tasks, their requirements and whether you can do them
DoneTask
1. Craft one or more Blood runes from Dark essence. 77 Runecraft, 38 Mining, and 38 Crafting; Any pickaxe and chisel
Notes
  • This requires mining a dark essence block and breaking it down into fragments, then using those fragments on the Kourend Blood Altar.
2. Chop some Redwood logs. 90 Woodcutting; Any axe
3. Defeat Skotizo in the Catacombs of Kourend. Dark totem; See the strategy guide
4. Catch an Anglerfish and cook it whilst in Great Kourend. 82 Fishing and 84 Cooking; Fishing rod and some sandworms
5. Kill a Hydra in the Karuulm Slayer Dungeon. 95 Slayer; Weaponry; Antipoison recommended
Notes
  • Either variant may be killed to fulfil this requirement. Only the Alchemical Hydra requires a slayer task to kill.
6. Create an Ape Atoll teleport tablet. 90 Magic; Arceuus spellbook selected; Dark essence block and the required runes (2 soul runes, 2 blood runes, 2 law runes)
7. Complete a Raid in the Chambers of Xeric. See the strategy guide
8. Create your own Battlestaff from scratch within the Farming Guild. 85 Farming and 40 Fletching; Celastrus sapling, knife, spade, rake, and any axe; 8 potato cacti recommended to protect your sapling

Rewards

  • Rada's blessing 4
  •    Unlimited teleports to the top of Mount Karuulm
  •    8% chance to catch two fish at once anywhere when equipped, excluding at Tempoross' Cove (no additional experience granted)
  •    Has a Prayer bonus of +2, up from +1, the highest of any item in the ammunition slot
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Roughly 11% more slayer reward points from Konar quo Maten's tasks, including milestone tasks
  • 10% additive success rate when using the cooking ranges in the Hosidius Kitchen, up from 5%
  • Permanent protection from the burning effect in the Karuulm Slayer Dungeon without the need for protective footwear
  • Ashes scattered via the Ash sanctifier now grant full Prayer experience
  • 80% discount on Eodan's tanning service, up from 60%
  • 10% additional blood runes from the false blood altar (no additional experience granted)
  • 10% increased chance of obtaining higher-tier ores in the Blast mine
  • Thirus offers you 80 dynamite for free every day, worth a total of — coins on the Grand Exchange

Lumbridge & Draynor Diary

Lumbridge, Draynor, Al Kharid, Dorgesh-Kaan and Zanaris. Diary master: Mikasi. Reward: the ring.

Lumbridge & Draynor Easy

12 tasks
Lumbridge & Draynor Easy tasks, their requirements and whether you can do them
DoneTask
1. Complete a lap of the Draynor Village agility course. No requirements
2. Slay a Cave bug beneath Lumbridge Swamp. 7 Slayer; Light source; Rope if the caves haven't been entered yet
3. Have Sedridor teleport you to the Rune essence mine. Completion of Rune Mysteries
4. Craft some water runes from Essence. 5 Runecraft; Pure, daeyalt, or rune essence; Access to the Water Altar (water talisman/tiara, elemental talisman/tiara, or the Abyss)
5. Learn your age from Hans in Lumbridge. No requirements
6. Pickpocket a man or woman in Lumbridge. No requirements
7. Chop and burn some oak logs in Lumbridge. 15 Woodcutting and 15 Firemaking; Any axe and tinderbox
8. Kill a Zombie in Draynor Sewers. No requirements
9. Catch some Anchovies in Al Kharid. 15 Fishing; Small fishing net
10. Bake some Bread on the Lumbridge kitchen range. Completion of Cook's Assistant; Bread dough, multiple recommended in case of burning one (always successful at 34 Cooking)
11. Mine some Iron ore at the Al Kharid mine. 15 Mining; Any pickaxe
12. Enter the H.A.M. Hideout. None, though a lockpick is recommended

Rewards

  • Explorer's ring 1
  •    Can restore 50% of run energy twice a day
  •    Allows 30 casts of Low Level Alchemy without runes each day (no experience granted unless done at the Alchemist's Playground, still requires 21 Magic)
  • Antique lamp worth 2,500 experience in any skill level of at least level 30

Lumbridge & Draynor Medium

12 tasks
Lumbridge & Draynor Medium tasks, their requirements and whether you can do them
DoneTask
1. Complete a lap of the Al Kharid agility course. 20 Agility
2. Grapple across the River Lum. 8 Agility, 19 Strength and 37 Ranged; Mith grapple [Ironmen require either access to the Ancient Cavern or 59 Smithing and 59 Fletching for a mith grapple.] and any crossbow
Notes
  • Ironmen need for the mith grapple one of: access to the Ancient Cavern; or 59 Smithing and 59 Fletching.
3. Purchase an upgraded device from Ava. Completion of Animal Magnetism; 50 Ranged (not boostable); 75 steel arrows with Ava's attractor, or 75 steel arrows with 999 coins
Notes
  • Ironmen also need 31 Prayer.
4. Travel to the Wizards' Tower by Fairy ring. Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code DIS
5. Cast the Teleport to Lumbridge spell. 31 Magic; Means to cast Lumbridge Teleport (1 law rune, 3 air runes, 1 earth rune)
6. Catch some Salmon in Lumbridge. 30 Fishing; Fly fishing rod and some feathers
7. Craft a coif in the Lumbridge cow pen. 38 Crafting; Leather, and a needle and thread or the costume needle
Notes
  • Not to be confused with a cowl.
8. Chop some willow logs in Draynor Village. 30 Woodcutting; Any axe
9. Pickpocket Martin the Master Gardener. 38 Thieving
10. Get a slayer task from Chaeldar. Completion of Lost City; Combat level 70; Dramen or Lunar staff to enter Zanaris
11. Catch an Essence or Eclectic impling in Puro-Puro. 42 Hunter; Dramen or Lunar staff to enter Zanaris; Insect net and impling jar
12. Craft some Lava runes at the fire altar in Al Kharid. 23 Runecraft; Earth talisman, earth runes, and pure or daeyalt essence; Access to the Fire Altar (fire talisman/tiara, elemental talisman/tiara, or the Abyss); Binding necklace recommended to guarantee the runes are successfully crafted
Notes
  • Use the earth runes you brought on the altar, do not use the essence.

Rewards

  • Explorer's ring 2
  •    Can restore 50% of run energy three times a day
  •    Three daily teleports to the cabbage patch of South Falador Farm
  • Antique lamp worth 7,500 experience in any skill of at least level 40

Lumbridge & Draynor Hard

11 tasks
Lumbridge & Draynor Hard tasks, their requirements and whether you can do them
DoneTask
1. Cast Bones to Peaches in Al Kharid palace. 60 Magic; Access to Bones to Peaches via the Mage Training Arena; Bones and means to cast Bones to Peaches (2 nature runes, 4 earth runes, 4 water runes)
Notes
  • Using the Bones to Peaches tablet does not count.
2. Squeeze past the jutting wall on your way to the cosmic altar. Completion of Lost City; 46 Agility; Dramen or Lunar staff to enter Zanaris, or access to the Abyss
3. Craft 56 Cosmic runes simultaneously from Essence without the use of Extracts. Completion of Lost City; 59 Runecraft; 28 pure or daeyalt essence (less may suffice with Raiments of the Eye pieces) [To guarantee the task completes, bring at least 26 essence with 1 piece, 24 with 2 pieces, 22 with 3 pieces, or 19 with the full Raiments of the Eye set.]; Access to the Cosmic Altar (cosmic talisman/tiara, catalytic talisman/tiara, or the Abyss)
4. Travel from Lumbridge to Edgeville on a Waka Canoe. 57 Woodcutting; Any axe
5. Collect at least 100 Tears of Guthix in one visit. Completion of Tears of Guthix; Games necklace recommended for quick access
Notes
  • This minigame can only be tried once a week, so be aware. Each quest point increases the time you can spend collecting tears by one game tick. It's recommended to have at least 150 quest points before trying this task. See the Tears of Guthix (minigame) page for other strategies you can use to maximise points.
6. Take the train from Dorgesh-Kaan to Keldagrim. Completion of Another Slice of H.A.M.
7. Purchase some Barrows gloves from the Lumbridge bank chest. Full completion of Recipe for Disaster; 130,000 coins
8. Pick some Belladonna from the farming patch at Draynor Manor. 63 Farming; Belladonna seed, seed dibber (or Barbarian Farming), spade, rake and any gloves
9. Light your mining helmet in the Lumbridge castle basement. 65 Firemaking; Tinderbox and mining helmet
10. Recharge your prayer at Emir's Arena with Smite activated. 52 Prayer
11. Craft, string and enchant an Amulet of Power in Lumbridge. 70 Crafting and 57 Magic; Gold bar, cut diamond, amulet mould, ball of wool; Means to cast Lvl-4 Enchant (1 cosmic rune, 10 earth runes)
Notes
  • Doing this upstairs in Lumbridge Castle does not count.

Rewards

  • Explorer's ring 3
  •    Can restore 50% of run energy four times a day
  •    Unlimited teleports to the cabbage patch of South Falador Farm
  • Antique lamp worth 15,000 experience in any skill level of at least level 50
  • 10% increased experience from Tears of Guthix

Lumbridge & Draynor Elite

6 tasks
Lumbridge & Draynor Elite tasks, their requirements and whether you can do them
DoneTask
1. Steal from a Dorgesh-Kaan rich chest. Completion of Death to the Dorgeshuun; 78 Thieving; Lockpick
2. Grapple across a pylon on the Dorgesh-Kaan Agility Course. Completion of Death to the Dorgeshuun; 70 Agility, 70 Ranged and 70 Strength; Mith grapple [Ironmen require one of: Access to the Ancient Cavern 59 Smithing and 59 Fletching to make a mith grapple 99 Fletching for a mith grapple from the Fletching cape], any crossbow, and a light source
Notes
  • Ironmen need for the mith grapple one of: access to the Ancient Cavern; or 59 Smithing and 59 Fletching; or 99 Fletching.
3. Chop some magic logs at the Mage Training Arena. 75 Woodcutting; Any axe
4. Smith an Adamant platebody down Draynor sewer. 88 Smithing; 5 adamantite bars and a hammer
5. Craft 140 or more Water runes simultaneously from Essence without the use of Extracts. 76 Runecraft; 57 Runecraft with 3 Raiments of the Eye pieces, (2 pieces with Abyssal lantern lit with magic logs); 38 Runecraft with 4 Raiments of the Eye pieces (random chance, not guaranteed); 28 pure, daeyalt, or rune essence (less may suffice at higher Runecraft levels); Access to the Water Altar (water talisman/tiara, elemental talisman/tiara, or the Abyss)
6. Perform the Quest cape emote in the Wise Old Man's house. Completion of all quests; Quest point cape

Rewards

  • Explorer's ring 4
  •    Can restore full run energy three times a day
  •    Allows 30 casts of High Level Alchemy without runes each day (no experience granted unless done at the Alchemist's Playground, still requires 55 Magic)
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • 20% discount on items in the Culinaromancer's Chest
  • Steal twice as many cave goblin wires in Dorgesh-Kaan
  • Ability to use fairy rings without the need of a Dramen or Lunar staff
  • Unlocks the seventh slot for blocking Slayer tasks

Morytania Diary

Morytania, Paterdomus, Harmony Island and Mos Le'Harmless. Diary master: Le-sabrè. Reward: the platelegs.

Morytania Easy

11 tasks
Morytania Easy tasks, their requirements and whether you can do them
DoneTask
1. Craft any Snelm from scratch in Morytania. 15 Crafting; Chisel; Any blamish shell
Notes
  • Must be done outside of Mort Myre Swamp.
2. Cook a thin Snail on the Port Phasmatys range. 12 Cooking; Thin snail; 2 Ecto-tokens or quest completion of Ghosts Ahoy to walk into Port Phasmatys, or enough coins for a charter ship.
3. Get a slayer task from the Slayer Master in Canifis. Combat level 20
4. Kill a Banshee in the Slayer Tower. 15 Slayer; Earmuffs or Slayer helmet recommended
5. Have Sbott in Canifis tan something for you. Any tannable hide and 2-45 coins depending on the type of hide
6. Enter Mort Myre Swamp. No requirements
7. Kill a Ghoul. Weaponry
8. Place a Scarecrow in the Morytania flower patch. 23 Farming (Ironman accounts require 47 Farming or the ability to kill gryphons); Bronze spear, watermelon, and a hay sack
Notes
  • Ironmen need for the watermelon one of: 47 Farming; or the ability to kill gryphons.
9. Offer some bonemeal at the Ectofuntus. Pot, bucket, and any bones
10. Kill a werewolf in its human form using the Wolfbane Dagger. Wolfbane
11. Restore your prayer points at the nature altar. Completion of Nature Spirit; Dramen or Lunar staff recommended to travel to Fairy ring code BIP
Notes
  • Requires you to have less than full Prayer points. If able, activate Piety while praying here to complete a hard task.

Rewards

  • Morytania legs 1
  •    Two daily teleports to the Pool of Slime beneath the Ectofuntus
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Ghasts in the Mort Myre Swamp will ignore you half of the time
  • 2.5% more Slayer experience in the Slayer Tower while on a Slayer task

Morytania Medium

11 tasks
Morytania Medium tasks, their requirements and whether you can do them
DoneTask
1. Catch a swamp lizard. 29 Hunter; Rope and small fishing net
2. Complete a lap of the Canifis agility course. 40 Agility
3. Obtain some Bark from a Hollow tree. 45 Woodcutting; Any axe
4. Travel to Dragontooth Isle. Ghostspeak amulet and 25 ecto-tokens (or 10 with the Ring of Charos(a))
Notes
  • This task is automatically completed during Ghosts Ahoy.
5. Kill a Terror Dog. Completion of Lair of Tarn Razorlor; 40 Slayer; Weaponry; Slayer ring recommended for quick access to Tarn's Lair
6. Complete a game of trouble brewing. Completion of Cabin Fever; 40 Cooking; Empty inventory and head slot; At least one opposing player to start the game
Notes
  • You only have to complete the minigame once, winning it is optional. In Deadman Mode, the task is instead "Speak to Honest Jimmy about Trouble Brewing."
  • On the Deadman world: Speak to Honest Jimmy about Trouble Brewing.
7. Board the Swampy boat at the Hollows. Quest start of Nature Spirit; Dramen or Lunar staff recommended to travel to Fairy ring code BKR
8. Make a batch of cannonballs at the Port Phasmatys furnace. Completion of Dwarf Cannon; 35 Smithing; Steel bar and ammo mould (or 2 steel bars and double ammo mould)
9. Kill a Fever Spider on Braindeath Island. Started Rum Deal; 42 Slayer; Weaponry to fight at range, or means to negate disease (such as Slayer gloves), recommended
Notes
  • This task is automatically completed during Rum Deal.
10. Use an ectophial to return to Port Phasmatys. Completion of Ghosts Ahoy; Ectophial
11. Mix a Guthix Balance potion while in Morytania. Partial completion of In Aid of the Myreque; 22 Herblore; Restore potion, garlic, and silver dust (made by using a silver bar on the Ectofuntus bone grinder)

Rewards

  • Morytania legs 2
  •    Five daily teleports to the Pool of Slime beneath the Ectofuntus
  •    Acts as a ghostspeak amulet when worn
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Robin exchanges 13 bones of any kind daily for a bucket of slime and a pot of bonemeal each
  • 5% more Slayer experience in the Slayer Tower while on a Slayer task, up from 2.5%
  • The amount of blood runes obtained for trading in a fully-grown dog with a Mysterious Stranger in Ver Sinhaza is increased to 200, up from 100.

Morytania Hard

10 tasks
Morytania Hard tasks, their requirements and whether you can do them
DoneTask
1. Enter the Kharyrll Portal in your POH. Completion of Desert Treasure I; 66 Magic and 50 Construction; 100,000 coins, 2 limestone bricks, 3 teak planks, hammer, and saw to construct a portal chamber with an activatable teak portal and teleport focus, if you haven't already; 200 law runes and 100 blood runes to direct a portal to Kharyrll, or 2000 law runes and 1000 blood runes if adding the portal to a portal nexus instead
Notes
  • Teleporting to Kharyrll from a more expensive portal nexus also counts for this task. Higher-tier materials can optionally be used for the portal and centrepiece.
2. Climb up the advanced spike chain within Slayer Tower. 71 Agility (boostable); Slayer helmet or nose peg recommended against the aberrant spectres, when climbing the spikey chain on the ground floor as a shortcut to the advanced spikey chain; Only a successful climb (not taking damage) will count as task completed.
Notes
  • This chain is located on the first floor near the Infernal Mages, leading to the second floor to near the Nechryael.
3. Harvest some Watermelon from the Allotment patch on Harmony Island. Started The Great Brain Robbery; 47 Farming; 3 watermelon seeds, spade, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
4. Chop and burn some mahogany logs on Mos Le'Harmless. Completion of Cabin Fever; 50 Woodcutting and 50 Firemaking; Any axe and a tinderbox; Witchwood icon and a light source (if Fire of Eternal Light has not been built) recommended
5. Complete a temple trek with a hard companion. Completion of In Aid of the Myreque; See the recommendations
Notes
  • Completion of Darkness of Hallowvale unlocks the reverse route. It's not necessary to complete any events for this task.
6. Kill a Cave Horror. Completion of Cabin Fever; 58 Slayer; Witchwood icon and a light source
7. Harvest some Bittercap Mushrooms from the patch in Canifis. 53 Farming; Mushroom spore, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
8. Pray at the Altar of Nature with Piety activated. Completion of Nature Spirit and the Knight Waves Training Grounds (which requires completion of King's Ransom); 70 Prayer and 70 Defence (neither boostable); Dramen or Lunar staff recommended to travel to Fairy ring code BIP
9. Use the shortcut to get to the bridge over the Salve. 65 Agility
Notes
  • You have to use the shortcut to go downwards for this task, not upwards.
10. Mine some Mithril ore in the Abandoned Mine. Completion of Haunted Mine; 55 Mining; Any pickaxe; Crystal-mine key recommended (allows use of veins on Level 2, right next to the secret entrance)

Rewards

  • Morytania legs 3
  •    Unlimited teleports to Burgh de Rott
  •    Plus the same benefits as Morytania legs 2
  •    Five daily teleports to the Pool of Slime beneath the Ectofuntus
  •    Acts as a ghostspeak amulet when worn
  • Bonecrusher, claimable from a ghost disciple while wearing a ghostspeak amulet or Morytania legs 3+
  •    An additional item that, when carried, causes bones dropped from killed monsters to be automatically buried, granting half the usual Prayer experience that would have been granted for burying them normally
  •    This item is charged with a small amount of ecto-tokens
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Robin exchanges 26 bones of any kind daily for a bucket of slime and a pot of bonemeal each, up from 13
  • Double Mort myre fungi when casting Bloom
  • 50% more Prayer experience from burning shade remains
  • 50% more runes from the Barrows chest
  • 7.5% more Slayer experience in the Slayer Tower while on a Slayer task, up from 5%

Morytania Elite

6 tasks
Morytania Elite tasks, their requirements and whether you can do them
DoneTask
1. Catch a shark in Burgh de Rott with your bare hands. Partial completion of In Aid of the Myreque; Access to Barbarian Fishing; 96 Fishing and 76 Strength (both are boostable); Shark lure recommended; If you are boosting with the Dragon harpoon special attack, you need to bank or drop the harpoon before catching the shark, or store it in a tackle box. Having it in the inventory will use it by default and it will not count as barehanded.
2. Cremate any Shade remains on a Magic or Redwood pyre. Completion of Shades of Mort'ton; 80 Firemaking (boostable); Magic or Redwood pyre logs, any shade remains, and a tinderbox
3. Fertilize the Morytania herb patch using Lunar Magic. Completion of Lunar Diplomacy; 83 Magic; Lunar spellbook selected; Means to cast Fertile Soil (2 nature runes, 3 astral runes, 15 earth runes)
Notes
  • This herb patch is located west of Port Phasmatys.
4. Craft a Black dragonhide body in Canifis bank. 84 Crafting; 3 black dragon leather, and a needle and thread or the costume needle
5. Kill an Abyssal demon in the Slayer Tower. 85 Slayer; Weaponry
Notes
  • Abyssal demons on the second floor do not require a Slayer task to kill like those in the basement.
6. Loot the Barrows chest while wearing any complete barrows set. 70 Defence (not boostable); Various other skill requirements depending on the set used, none of which can be boosted:; 70 Attack and 70 Magic for Ahrim's; 70 Attack and 70 Strength for Dharok's or Torag's; 70 Attack for Guthan's or Verac's; 70 Ranged for Karil's
Notes
  • This includes the weapon that is part of the equipped set.

Rewards

  • Morytania legs 4
  •    Prevents ghasts from turning your food into rotten food when worn
  •    Unlimited teleports to the Pool of Slime beneath the Ectofuntus
  •    Plus the same benefits as Morytania legs 3
  •    Unlimited teleports to Burgh de Rott
  •    Acts as a ghostspeak amulet when worn
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Robin exchanges 39 bones of any kind daily for a bucket of slime and a pot of bonemeal each, up from 26
  • 50% more Firemaking experience when burning shade remains
  • Bones buried via the Bonecrusher now grant full Prayer experience
  • Access to the disease-free herb patch on Harmony Island
  • 10% more Slayer experience in the Slayer Tower while on a Slayer task, up from 7.5%

Varrock Diary

Varrock, Barbarian Village, and Edgeville. Diary master: Toby. Reward: the armour.

Varrock Easy

14 tasks
Varrock Easy tasks, their requirements and whether you can do them
DoneTask
1. Browse Thessalia's store. No requirements
2. Have Aubury teleport you to the Essence mine. Completion of Rune Mysteries
Notes
  • You can right-click him to teleport.
3. Mine some Iron in the south-east mining patch near Varrock. 15 Mining; Any pickaxe
4. Make a normal plank at the Sawmill. 100 coins; Logs, obtainable from a dying tree here with any axe for another easy task
5. Enter the second level of the Stronghold of Security. Food recommended at low combat levels
6. Jump over the fence south of Varrock. 13 Agility
7. Chop down a dying tree in the Lumber Yard. Any axe; 100 coins recommended, to have the Sawmill operator turn the logs from the tree into a plank for another easy task
8. Buy a newspaper. 50 coins
Notes
  • Can be bought from Benny in Varrock Square.
9. Give a dog a bone! Bones
Notes
  • This does not count when done during the investigation segment of Children of the Sun.
10. Spin a bowl on the pottery wheel and fire it in the oven in Barb Village. 8 Crafting; Soft clay
11. Speak to Haig Halen after obtaining at least 50 Kudos. See Kudos for all activities that grant them
12. Craft some Earth runes from Essence. 9 Runecraft; Pure, daeyalt, or rune essence; Access to the Earth Altar (earth talisman/tiara, elemental talisman/tiara, or the Abyss)
13. Catch some trout in the River Lum at Barbarian Village. 20 Fishing; Fly fishing rod and some feathers
14. Steal from the Tea stall in Varrock. 5 Thieving

Rewards

  • Varrock armour 1
  •    While worn, 10% chance of mining double clay, limestone, guardian fragments, tephra, and ores up to and including gold (experience granted for both minerals)
  •    While worn, 10% chance of smelting 2 bars at once, up to steel, when using the Edgeville furnace (experience granted for both bars)
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • Zaff will sell you 15 noted battlestaves as a single stack every day for 105,000 coins, resellable on the Grand Exchange for a profit of — coins (after tax)
  • The skull sceptre will now hold up to 14 charges, up from 10
  • Individual parts used to make the skull sceptre now give an extra bone fragment per component when chiselled

Varrock Medium

13 tasks
Varrock Medium tasks, their requirements and whether you can do them
DoneTask
1. Have the Apothecary in Varrock make you a strength potion. Limpwurt root, red spiders' eggs, and 5 coins
2. Enter the Champions' Guild.
3. Select a colour for your kitten. Completion of Gertrude's Cat and partial completion of Garden of Tranquillity; 100 coins; Wear a Ring of Charos(a)
Notes
  • You can only have one kitten (or cat) following you at a time. If you already have one, you'll have to shoo it away, store it in a menagerie, or sell it for death runes to West Ardougne civilians. Storing it in your inventory or bank does not allow you to purchase a new one.
4. Use the spirit tree north of Varrock. Completion of Tree Gnome Village
Notes
  • This tree is located in the north-eastern corner of the Grand Exchange.
5. Perform the 4 emotes from the Stronghold of Security. Jagex Account or the older RuneScape Authenticator; Food, protection prayers, and/or enough hitpoints to run through all four floors of the stronghold
6. Enter the Tolna dungeon after completing A Soul's Bane. Completion of A Soul's Bane
7. Teleport to the digsite using a Digsite pendant. Completion of The Dig Site; Digsite pendant, or a mounted digsite pendant inside any player-owned house (see the House party worlds); Creating the digsite pendant for the first time requires 49 Magic, the clean necklace, and means to cast Lvl-3 Enchant (5 fire runes, 1 cosmic rune)
Notes
  • Ironmen also need 49 Magic.
8. Cast the teleport to Varrock spell. 25 Magic; Means to cast Varrock Teleport (1 law rune, 3 air runes, 1 fire rune)
9. Get a Slayer task from Vannaka. Combat level 40
10. Make 20 Mahogany Planks in one go. 20 mahogany logs and 30,000 coins
Notes
  • You can right-click the Sawmill operator to turn your logs into planks. You'll always need 20 mahogany logs, regardless of whether you're using sawmill vouchers.
11. Pick a White tree fruit. Completion of Garden of Tranquillity; 25 Farming
12. Use the balloon to travel from Varrock. Completion of Enlightened Journey; 30 Farming; 40 Firemaking; One set of normal logs, oak logs, yew logs, or magic logs, depending on the chosen destination; If the starting point in Varrock has not been unlocked yet, an additional 10 willow logs are needed to first fly towards it from Entrana
Notes
  • The destination does not matter for this task. You can even pick a locked destination and not take the trip.
13. Complete a lap of the Varrock Agility course. 30 Agility

Rewards

  • Varrock armour 2
  •    While worn, 10% chance of mining double ores up to and including mithril, as well as various other minerals (experience granted for both minerals)
  •    While worn, 10% chance of smelting 2 bars at once, up to and including mithril, when using the Edgeville furnace (experience granted for both bars)
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Zaff will sell you 30 noted battlestaves as a single stack every day for 210,000 coins, resellable on the Grand Exchange for a profit of — coins (after tax)
  • The ability to toggle the destination of Varrock Teleport from Varrock Square to the Grand Exchange
  • The skull sceptre will now hold up to 18 charges, up from 14
  • Individual parts used to make the skull sceptre now give two extra bone fragments per component when chiselled

Varrock Hard

10 tasks
Varrock Hard tasks, their requirements and whether you can do them
DoneTask
1. Trade furs with the Fancy Dress Seller for a spottier cape and equip it. 66 Hunter (not boostable); 800 coins; 2 dashing kebbit fur (requires 69 Hunter (boostable) if playing as Ironman)
Notes
  • Ironmen also need 69 Hunter.
2. Speak to Orlando Smith when you have achieved 153 Kudos. See Kudos for all activities that grant them
3. Make a Waka canoe near Edgeville. 57 Woodcutting; Any axe
4. Teleport to Paddewwa. Completion of Desert Treasure I; 54 Magic; Ancient Magicks selected; Means to cast Paddewwa Teleport (2 law runes, 1 air rune, 1 fire rune)
5. Teleport to Barbarian Village with a skull sceptre. Skull sceptre, or the required items to create it
6. Chop some yew logs in Varrock and burn them at the top of the Varrock church. 60 Woodcutting and 60 Firemaking; Any axe and tinderbox
Notes
  • There is a yew tree next to the church. Completing or updating any other task in-between these steps will reset the progress for this task. In Deadman Mode, the task is instead "Burn some Yew logs at the top of the Varrock church with 60 Woodcutting."
  • On the Deadman world: Burn some Yew logs at the top of the Varrock church with 60 Woodcutting.
7. Have the Varrock estate agent decorate your house with Fancy Stone. 50 Construction (not boostable); 25,000 coins; Additional 5,000 coins if already using Fancy Stone, to change to something else and back
Notes
  • You must finish the dialogue or the task will not count as completed.
8. Collect at least 2 yew roots from the Tree patch in Varrock Palace. 68 Farming and 60 Woodcutting; Yew sapling, any axe, and a spade; 10 cactus spines recommended to pay the gardener
Notes
  • While 60 Farming is required to grow the yew tree, you'll need 68 Farming to dig up more than a single root.
9. Pray at the altar in Varrock palace with Smite active. 52 Prayer (not boostable)
Notes
  • The altar is found on the first floor of the palace.
10. Squeeze through the obstacle pipe in Edgeville dungeon. 51 Agility

Rewards

  • Varrock armour 3
  •    Can be worn in place of a chef's hat to access the Cooks' Guild
  •    While worn, 10% chance of mining double ores up to and including adamantite, as well as various other minerals (experience granted for both minerals)
  •    While worn, 10% chance of smelting 2 bars at once, up to and including adamantite, when using the Edgeville furnace (experience granted for both bars)
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Zaff will sell you 60 noted battlestaves as a single stack every day for 420,000 coins, resellable on the Grand Exchange for a profit of — coins (after tax)
  • The skull sceptre will now hold up to 22 charges, up from 18
  • Individual parts used to make the skull sceptre now give three extra bone fragments per component when chiselled
  • Access to the bank in the Cooks' Guild and a range at only 2 tiles away from it

Varrock Elite

5 tasks
Varrock Elite tasks, their requirements and whether you can do them
DoneTask
1. Create a super combat potion in Varrock west bank. Completion of Druidic Ritual; 90 Herblore; Super attack (4), super strength (4), super defence (4), and a torstol
2. Use Lunar magic to make 20 mahogany planks at the Lumberyard. Completion of Dream Mentor; 86 Magic; Lunar spellbook selected; 21,000 coins and 20 mahogany logs [You may use ten sawmill vouchers to halve the required items and runes for the Plank Make task.]; Means to cast Plank Make twenty times (20 nature runes, 40 astral runes, 300 earth runes) []
Notes
  • You must stand within the Lumber Yard, past the fence.
3. Bake a summer pie in the Cooking Guild. 95 Cooking; Raw summer pie; Chef's hat, golden chef's hat, Varrock armour 3, or Cooking cape
Notes
  • Instead of using a range, you can use the Bake Pie spell to prevent burning the pie.
4. Smith and fletch ten rune darts within Varrock. Completion of The Tourist Trap; 89 Smithing and 81 Fletching; Runite bar, 10 feathers and a hammer
5. Craft 100 or more earth runes simultaneously from Essence without the use of Extracts. 78 Runecraft; 52 Runecraft with 2+ Raiments of the Eye (1 piece with Abyssal lantern lit with magic logs); 28 pure, daeyalt, or rune essence (fewer may suffice with more Raiments of the Eye pieces); Access to the Earth Altar (earth talisman/tiara, elemental talisman/tiara, or the Abyss)

Rewards

  • Varrock armour 4
  •    Can be worn in place of a prospector jacket for clue steps and the experience bonus (also provides the set bonus when worn with rest of the full outfit)
  •    While worn, 10% chance of mining double of any ore, as well as various other minerals (experience granted for both minerals)
  •    While worn, 10% chance of smelting 2 bars at once, of any kind, when using the Edgeville furnace (experience granted for both bars)
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Zaff will sell you 120 noted battlestaves as a single stack every day for 840,000 coins, resellable on the Grand Exchange for a profit of — coins (after tax)
  • The skull sceptre will now hold up to 26 charges, up from 22
  • Individual parts used to make the skull sceptre now give four extra bone fragments per component when chiselled

Western Provinces Diary

Tree Gnome Stronghold, Feldip Hills, Ape Atoll, Pest Control Island, and Tirannwn. Diary master: Elder Gnome child. Reward: the banner.

Western Provinces Easy

11 tasks
Western Provinces Easy tasks, their requirements and whether you can do them
DoneTask
1. Catch a Copper Longtail. 9 Hunter; Bird snare
Notes
  • Must be caught in the Piscatoris Hunter area
2. Complete a novice game of Pest Control. Combat level 40
Notes
  • You must've earnt commendation points for this task to count as completed. This is also true in Deadman Mode, despite the task reading "Attempt to board the novice Pest Control lander with at least 40 combat."
  • On the Deadman world: Attempt to board the novice Pest Control lander with at least 40 combat.
3. Mine some Iron Ore near Piscatoris. 15 Mining; Any pickaxe
Notes
  • This must be done at the Piscatoris mine.
4. Complete a lap of the Gnome agility course. No requirements
5. Score a goal in a Gnomeball match. No requirements
6. Claim any Chompy bird hat from Rantz. Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 30 chompy or jubbly bird kills
Notes
  • You need to have a (comp) ogre bow in your inventory to claim hats.
7. Teleport to Pest Control using the Minigame Teleport. Combat level 40
Notes
  • In Deadman Mode, the task is instead "Travel to the Void Knight Outpost from Port Sarim."
  • On the Deadman world: Travel to the Void Knight Outpost from Port Sarim.
8. Collect a swamp toad at the Gnome Stronghold. No requirements
Notes
  • Only a swamp toad collected from the swamp pen north-west of Grand Tree counts for this task.
9. Have Brimstail teleport you to the Essence Mine. Completion of Rune Mysteries
Notes
  • You can right-click him to teleport.
10. Fletch an Oak Shortbow in the Gnome Stronghold. 20 Fletching; Oak shortbow (u) and bow string
11. Kill a Terrorbird in the Terrorbird enclosure. Weaponry
Notes
  • This enclosure is found in the south-west of the Tree Gnome Stronghold, across the river.

Rewards

  • Western banner 1
  •    Depicts a chompy bird
  •    No benefits aside from being a crush weapon
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • 25% chance of two chompy birds appearing at once when chompy bird hunting
  • Rantz offers you 25 ogre arrows for free every day, worth a total of — coins on the Grand Exchange

Western Provinces Medium

13 tasks
Western Provinces Medium tasks, their requirements and whether you can do them
DoneTask
1. Take the agility shortcut from the Grand Tree to Otto's Grotto. Completion of Tree Gnome Village and The Grand Tree; 37 Agility
2. Travel to the Gnome Stronghold by Spirit Tree. Completion of Tree Gnome Village
3. Trap a Spined Larupia. 31 Hunter; Teasing stick, logs, and a knife
Notes
  • This creature is found in the Feldip Hunter area.
4. Fish some Bass on Ape Atoll. Partial completion of Monkey Madness I; 46 Fishing; Big fishing net
5. Chop and burn some teak logs on Ape Atoll. Partial completion of Monkey Madness I; 35 Woodcutting and 35 Firemaking; Any axe and tinderbox
Notes
  • With 50 Woodcutting and 50 Firemaking, you can also chop and burn some mahogany logs here for a hard task.
  • Completing or updating any other task in-between these steps will reset the progress for this task.
6. Complete an intermediate game of Pest Control. Combat level 70
Notes
  • You must've earnt commendation points for this task to count as completed. This is also true in Deadman Mode, despite the task reading "Attempt to board the intermediate Pest Control lander with at least 70 combat."
  • On the Deadman world: Attempt to board the intermediate Pest Control lander with at least 70 combat.
7. Travel to the Feldip Hills by Gnome Glider. Completion of The Grand Tree and partial completion of One Small Favour
8. Claim a Chompy bird hat from Rantz after registering at least 125 kills. Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 125 chompy or jubbly bird kills
Notes
  • You need to have a (comp) ogre bow in your inventory to claim hats.
9. Travel from Eagles' Peak to the Feldip Hills by Eagle. Completion of Eagles' Peak; Rope
Notes
  • You'll unlock travel from the Eagles' Peak Dungeon after the required quest.
10. Make a Chocolate Bomb at the Grand Tree. 42 Cooking; Gnomebowl mould, Gianne dough, 4 chocolate bars, an equa leaf, 2 pots of cream, and chocolate dust (can all be purchased at Grand Tree Groceries)
11. Complete a delivery for the Gnome Restaurant. Completion of the Gnome Restaurant tutorial; 29-42 Cooking (varies per food)
12. Turn your small crystal seed into a Crystal saw. Completion of The Eyes of Glouphrie; Crystal saw seed
Notes
  • You have to enchant it with the singing bowl in Brimstail's cave.
13. Mine some Gold ore underneath the Grand Tree. Completion of The Grand Tree; 40 Mining; Any pickaxe

Rewards

  • Western banner 2
  •    Depicts King Awowogei
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • 50% chance of two chompy birds appearing at once when chompy bird hunting
  • Rantz offers you 50 ogre arrows for free every day, worth a total of — coins on the Grand Exchange
  • The crystal saw will now hold up to 56 charges, up from 28

Western Provinces Hard

13 tasks
Western Provinces Hard tasks, their requirements and whether you can do them
DoneTask
1. Kill an Elf with a Crystal bow. Completion of Roving Elves; 70 Ranged (not boostable); Crystal bow or Bow of Faerdhinen
Notes
  • an inactive bow can be used if equipped whilst the elf dies to poison.
2. Catch and cook a Monkfish in Piscatoris. Completion of Swan Song; 62 Fishing and 62 Cooking; Small fishing net
Notes
  • Monkfish are caught in the Piscatoris Fishing Colony.
3. Complete a Veteran game of Pest Control. Combat level 100
Notes
  • You must've earnt commendation points for this task to count as completed. This is also true in Deadman Mode, despite the task reading "Attempt to board the veteran Pest Control lander with at least 100 combat."
  • On the Deadman world: Attempt to board the veteran Pest Control lander with at least 100 combat.
4. Catch a Dashing Kebbit. 69 Hunter (boostable); 500 coins
Notes
  • This kebbit is found in the Piscatoris falconry area.
5. Complete a lap of the Ape Atoll agility course. Partial completion of Monkey Madness I; 48 Agility; Ninja monkey greegree or Kruk monkey greegree (other greegrees will cause you to fail the course)
6. Chop and burn some Mahogany logs on Ape Atoll. Partial completion of Monkey Madness I; 50 Woodcutting and 50 Firemaking; Any axe (excluding felling axes) and a tinderbox;
Notes
  • Logs burnt by the Infernal axe do not count towards this task.
7. Mine some Adamantite ore in Tirannwn. Started Regicide; 70 Mining (boostable); Any pickaxe
Notes
  • This can be done in the Isafdar mine outside of Lletya, or the Trahaearn mine in Prifddinas (with completion of Song of the Elves).
8. Check the health of your Palm tree in Lletya. Started Mourning's End Part I; 68 Farming (boostable); Palm sapling, rake, and spade; 15 papayas recommended to pay the gardener
9. Claim a Chompy bird hat from Rantz after registering at least 300 kills. Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 300 chompy or jubbly bird kills
Notes
  • You need to have a (comp) ogre bow in your inventory to claim hats.
10. Build an Isafdar painting in your POH Quest hall. Completion of Roving Elves; 65 Construction (boostable); 3 mahogany planks, saw, and hammer; Isafdar painting (bought from Sir Renitee for 2,000 coins); 25,000 coins to construct a Quest Hall if you haven't already
11. Kill Zulrah. Started Regicide; See the strategy guide
12. Teleport to Ape Atoll. Completion of the Awowogei subquest of Recipe for Disaster; 64 Magic (boostable); Means to cast Ape Atoll Teleport (2 law runes, 2 fire runes, 2 water runes, 1 banana)
13. Pickpocket a Gnome. 75 Thieving (boostable)

Rewards

  • Western banner 3
  •    Depicts a gnome child
  •    One daily teleport to the Piscatoris Fishing Colony
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Rantz offers you 100 ogre arrows for free every day, worth a total of — coins on the Grand Exchange
  • Teleport crystals will now hold up to 5 charges, up from 3
  • The void knight top and robe can now be upgraded into an elite void top and robe for 200 commendation points each, by speaking to the Elite Void Knight
  • Access to the room with the monkey skull in the Temple of Marimbo Dungeon, allowing you to make the ancient gorilla greegree
  • Access to the Hunting expert's private Red chinchompa hunting ground
  • Islwyn now sells Crystal halberds for 750,000 coins, which can be wielded with 70 Attack and 35 Strength, and you gain the ability to create them yourself (with 78 Crafting and 78 Smithing)

Western Provinces Elite

7 tasks
Western Provinces Elite tasks, their requirements and whether you can do them
DoneTask
1. Fletch a Magic Longbow in Tirannwn. Started Regicide; 85 Fletching (boostable); Magic longbow (u) and a bow string
2. Kill the Thermonuclear Smoke Devil. 93 Slayer (not boostable); See the strategy guide
Notes
  • While this boss normally requires a Slayer task, this is not needed for the first kill. You do not have to contact a Slayer master for this task.
  • You must be in the room when its death animation ends, or the task will not be completed. Be mindful of this if you are attempting the Combat Achievements. If this occurs, you will still be able to kill it again without a slayer task.
3. Have Prissy Scilla protect your Magic tree. 75 Farming (boostable); Magic sapling, 25 coconuts, rake, and a spade
4. Use the Elven overpass advanced cliffside shortcut. Completion of Underground Pass; 85 Agility (boostable)
5. Equip any complete void set. Combat level 40, 22 Prayer, 42 Attack, 42 Strength, 42 Defence, 42 Hitpoints, 42 Ranged, and 42 Magic; Any void helm (melee, ranger, or mage helm); Void knight top, robe, and gloves
Notes
  • In Deadman Mode, the task is instead "Speak to the Elite Void Knight after claiming the Western hard diary reward."
  • On the Deadman world: Speak to the Elite Void Knight after claiming the Western hard diary reward.
6. Claim a Chompy bird hat from Rantz after registering at least 1,000 kills. Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 1,000 chompy or jubbly bird kills
Notes
  • You need to have a (comp) ogre bow in your inventory to claim hats.
7. Pickpocket an Elf. Started Mourning's End Part I; 85 Thieving (boostable)

Rewards

  • Western banner 4
  •    Depicts an elven pattern
  •    Unlimited teleports to the Piscatoris Fishing Colony
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Two chompy birds will always appear at once when chompy bird hunting
  • Chance of receiving a chompy chick when chompy bird hunting, at a rate of 1/500
  • Rantz offers you 150 ogre arrows for free every day, worth a total of — coins on the Grand Exchange
  • Nieve/Steve now grant as many slayer reward points as Duradel/Kuradal
  • Resurrect with full health and restored stats once per day when you reach 0 hitpoints against Zulrah, allowing you to continue on with the fight (the task list of this diary will show you whether you've used this daily resurrection, and this is considered a "safe death" for Hardcore Ironman players)

Wilderness Diary

Wilderness, Wilderness God Wars Dungeon. Diary master: Lesser Fanatic. Reward: the sword.

Wilderness Easy

12 tasks
Wilderness Easy tasks, their requirements and whether you can do them
DoneTask
1. Cast Low Alchemy at the Fountain of Rune. 21 Magic; Item that can be alchemised (nearly any item)
2. Enter the Wilderness from the Ardougne or Edgeville lever. No requirements
3. Pray at the Chaos Altar in the Western Wilderness. No requirements
4. Enter the Chaos Runecrafting temple. Access to the Chaos Altar (chaos talisman/tiara, catalytic talisman/tiara, or the Abyss)
Notes
  • Entering it through the Tunnel of Chaos or Guardians of the Rift will not count for this task.
5. Kill a Mammoth in the Wilderness. Weaponry
Notes
  • Mammoths are found south-east of Ferox Enclave.
6. Kill an Earth Warrior in the Wilderness beneath Edgeville. 15 Agility; Weaponry
7. Restore some prayer points at the demonic ruins. No requirements
8. Enter the King Black Dragon's lair. No requirements
Notes
  • This lair is located beneath the Lava Maze.
9. Collect 5 Red spiders' eggs from the Wilderness No requirements
Notes
  • These can be found in the northern part of the Edgeville Dungeon. You can also bring eggs into the wilderness, fulfilling the diary by dropping and picking them up five times.
10. Mine some Iron ore in the Wilderness. 15 Mining; Any pickaxe
11. Have the Mage of Zamorak teleport you to the Abyss. Completion of Enter the Abyss
Notes
  • The one-time teleport to the Abyss from Varrock during Temple of the Eye does not count for this task.
12. Equip any team cape in the Wilderness. Any team cape
Notes
  • Entering the Wilderness with one already equipped does not count for this task.

Rewards

  • Wilderness sword 1
  •    Always slashes webs successfully
  •    Identical stats to an iron shortsword
  • Antique lamp worth 2,500 experience in any skill of at least level 30
  • You can now use the Wilderness lever to teleport to Edgeville, as an alternative to East Ardougne
  • Lundail offers you 40 random runes for free every day, worth a total average of — coins on the Grand Exchange

Wilderness Medium

11 tasks
Wilderness Medium tasks, their requirements and whether you can do them
DoneTask
1. Mine some Mithril ore in the wilderness. 55 Mining; Any pickaxe
2. Chop some yew logs from a fallen Ent. 61 Woodcutting (not boostable); At least mithril axe and weaponry
Notes
  • This must be done within the Wilderness. You can find ents north and east of the chaos temple with the elder chaos druids.
3. Enter the Wilderness Godwars Dungeon. 60 Agility or 60 Strength; God equipment recommended if going further inside
Notes
  • While you're here, with a high enough Slayer level you can also complete another medium task and a hard task by killing a bloodveld and spiritual warrior, respectively.
4. Complete a lap of the Wilderness Agility course. 52 Agility
5. Kill a Green Dragon. Protection from dragonfire recommended if not safe spotting and weaponry to slay it
Notes
  • This must be done within the Wilderness.
6. Kill an Ankou in the Wilderness. Weaponry, or sufficient combat stats to defeat a level 86 or level 98 Ankou while unarmed
7. Charge an Earth Orb. 60 Magic; Unpowered orb and means to cast Charge Earth Orb (3 cosmic runes, 30 earth runes)
8. Kill a Bloodveld in the Wilderness Godwars Dungeon. 60 Agility or 60 Strength, and 50 Slayer; Weaponry and god equipment
Notes
  • Can be safespotted in the south-west corner while having a Saradomin and Zamorak item equipped.
9. Talk to the Emblem Trader in Edgeville about emblems. (He's just north of the bank) No requirements
10. Smith a Golden helmet in the Resource Area. Partial completion of Between a Rock...; 50 Smithing; 7500 coins, 3 gold bars, and a hammer
Notes
  • You cannot do this while you already have a gold helmet in your inventory or bank, this must be dropped first. With 75 Smithing, you can bring 2 adamantite bars here as well to smith an adamant scimitar for a hard task.
11. Open the Muddy Chest in the lava maze. Muddy key; Knife, Wilderness sword 1, or a slashing weapon (Or with 82 Agility using the Stepping Stone shortcut North of the Lava Maze)
Notes
  • With 53 Fishing, you can bring an oily fishing rod and fishing bait to catch a raw lava eel for a hard task.

Rewards

  • Wilderness sword 2
  •    Identical stats to a steel shortsword
  • Antique lamp worth 7,500 experience in any skill of at least level 40
  • Entrance fee for the Resource Area lowered to 6,000 coins, down from 7,500 coins
  • Possess up to 4 ecumenical keys at a time, up from 3
  • Lundail offers you 80 random runes for free every day, worth a total average of — coins on the Grand Exchange
  • Access to the crevice shortcut in the Deep Wilderness Dungeon (with 46 Agility)
  • Access to Callisto, Venenatis, and Vet'ion without requiring a slayer task
  • 15% more chance to receive drops from cutting fallen ents
  • Ability to obtain loot from chests in the Rogues' Castle
  • Zombie pirates you kill have a 50% chance of dropping something in addition to their bones, up from 15%
  • Chance to receive 2 runite ore when mining the Runite Golem

Wilderness Hard

10 tasks
Wilderness Hard tasks, their requirements and whether you can do them
DoneTask
1. Cast any of the 3 God spells against another player in the Wilderness. Completion of Mage Arena I; 60 Magic; Any god staff and means to cast its related god spell (2 blood runes, 1-4 fire runes, 1-4 air runes per cast)
Notes
  • You have to successfully hit the player, so multiple casts are recommended.
  • God spells must first be cast 100 times inside the Mage Arena before they can be cast elsewhere, but this task is just as completable inside the arena.
2. Charge an Air Orb. 66 Magic; Unpowered orb and means to cast Charge Air Orb (30 air runes, 3 cosmic runes)
3. Catch a Black Salamander in the Wilderness. 67 Hunter; Net trap
4. Smith an Adamant scimitar in the Resource Area. 75 Smithing; Hammer and 2 adamantite bars; 6,000-7,500 coins [The regular fee to enter the Resource Area is 7,500 coins. This is reduced to 6,000 coins when the rewards for the medium tasks are claimed.]
Notes
  • With 75 Woodcutting and 75 Firemaking, you can bring any axe and a tinderbox to cut and burn some magic logs for an elite task.
5. Kill a Lava Dragon. Protection from dragonfire recommended if not safe spotting and weaponry to slay it
Notes
  • Lava dragons are found on Lava Dragon Isle.
6. Kill the Chaos Elemental. See the strategy guide
7. Kill the Crazy Arc., Chaos Fanatic & Scorpia. See the individual strategy guides for the Crazy archaeologist, Chaos Fanatic, and Scorpia
Notes
  • While these bosses can be killed in any order, completing or updating any other task in-between will reset the progress for this task.
8. Take the agility shortcut from Trollheim into the Wilderness. 64 Agility; Partial completion of Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1
Notes
  • Not to be confused with the rocky shortcut further north. The shortcut for this task goes in one direction, and cannot be used to leave the Wilderness again.
9. Kill a Spiritual warrior in the Wilderness Godwars Dungeon. 60 Agility or 60 Strength, and 68 Slayer; Weaponry and god equipment
Notes
  • With 83 Slayer, you can also kill a spiritual mage here to complete an elite task
10. Fish some Raw Lava Eel in the Wilderness. 53 Fishing and 25 Herblore; Oily fishing rod, fishing bait; Knife, Wilderness sword 1 or 2, or a slashing weapon

Rewards

  • Wilderness sword 3
  •    Identical stats to a mithril shortsword (only weighs negligibly more)
  •    One daily teleport to the Fountain of Rune
  • Antique lamp worth 15,000 experience in any skill of at least level 50
  • Entrance fee for the Resource Area lowered to 3,750 coins, down from 6,000 coins
  • Possess up to 5 ecumenical keys at a time, up from 4
  • Ecumenical keys can now be sold to the Lesser Fanatic in Edgeville for 61,500 coins each
  • Lundail offers you 120 random runes for free every day, worth an average of — coins on the Grand Exchange
  • 50% more lava shards from grinding lava scales
  • 67% more loot from chests in the Rogues' Castle, up from 33%
  • You can now select your destination when using Wilderness obelisks, instead of being teleported to a random obelisk
  • You'll no longer have a delay of 2 ticks (1.2 seconds) when using a teleport in the Revenant Caves or any of the Wilderness boss caves.
  • Wine of Zamorak taken from the Chaos Temple (church) and Deep Wilderness Dungeon will now be noted
  • Access to Spindel, Artio, and Calvar'ion without a Slayer Task
  • Chance to receive 3 runite ore when mining the Runite Golem

Wilderness Elite

7 tasks
Wilderness Elite tasks, their requirements and whether you can do them
DoneTask
1. Kill Callisto, Venenatis & Vet'ion. Completion of the Medium Wilderness diary is required to kill the greater versions, and completion of the Hard Wilderness diary is required to kill the lesser versions; See the individual strategy guides for Callisto, Venenatis, and Vet'ion, or those for the weaker bosses Artio, Spindel, and Calvar'ion
Notes
  • The lesser versions of these bosses (Artio, Spindel, and Calvar'ion) also count towards this task. You must have claimed the rewards from the hard diary tasks before you can access these lesser bosses.
  • While these bosses can be killed in any order, completing or updating any other task in-between will reset the progress for this task.
2. Teleport to Ghorrock. Completion of Desert Treasure I; 96 Magic; Ancient Magicks selected; Means to cast Ghorrock Teleport (2 law runes, 8 water runes)
3. Fish and Cook a Dark Crab in the Resource Area. 85 Fishing and 90 Cooking; Lobster pot and dark fishing bait; 3,750-7,500 coins [The regular fee to enter the Resource Area is 7,500 coins. This is reduced to 6,000 coins when the rewards for the medium tasks are claimed, and further down to 3,750 coins with the rewards of the hard tasks.]
4. Smith a rune scimitar from scratch in the Resource Area. 85 Mining and 90 Smithing; Weaponry, any pickaxe, hammer, and 16 coal; 3,750-7,500 coins []
Notes
  • You must kill two separate Runite Golems and mine them each for runite ores, smelt two runite bars in the nearby furnace (Superheat Item does not work), then smith the rune scimitar on the anvil. The steps for mining the ores are still completed if the ores are destroyed by an infernal pickaxe.
  • Completing or updating any other task in-between these steps will reset the progress for this task.
5. Steal from the Rogues' chest. 84 Thieving
Notes
  • You must right-click the chest to search for traps. You'll then be attacked by all nearby rogues.
6. Slay a spiritual mage inside the wilderness Godwars Dungeon. 60 Agility or 60 Strength, and 83 Slayer; Weaponry and god equipment
7. Cut and burn some magic logs in the Resource Area. 75 Woodcutting and 75 Firemaking; Any axe and tinderbox; 3,750-7,500 coins []
Notes
  • Logs burnt by an infernal axe do not count towards this task. Logs may also be burnt on the Forester's Campfire. Completing or updating any other task in-between these steps will reset the progress for this task.

Rewards

  • Wilderness sword 4
  •    Identical stats to an adamant shortsword (aside from weighing negligibly less)
  •    Unlimited teleports to the Fountain of Rune
  • Antique lamp worth 50,000 experience in any skill of at least level 70
  • Free access to the Resource Area, down from a fee of 3,750 coins
  • Lundail offers you 200 random runes for free every day, worth a total average of — coins on the Grand Exchange
  • Dragon bones from dragons killed in the Wilderness are now noted, unless this feature is disabled by talking to the Lesser Fanatic in Edgeville (this excludes the dragon bones of King Black Dragon, as his lair is considered to be outside of the Wilderness)
  • Catch rate of dark crabs increased by 112.5%
  • Chance to receive 4 runite ore when mining the Runite Golem

Achievement diary cape

Every task in all 12 diaries and every quest. Twiggy O'Korn in Draynor Village sells the cape and hood for 99,000 coins.

The levels the diary cape needs across every diary, your level and whether a boost covers it
SkillNeedsYou haveStatus
Attack50, not boostable——
Strength76——
Defence70, not boostable——
Ranged70, not boostable——
Prayer85, not boostable——
Magic96——
Runecraft91——
Hitpoints70, not boostable——
Crafting85——
Mining85——
Smithing91——
Fishing96——
Cooking95——
Firemaking85——
Woodcutting90——
Agility90——
Herblore90——
Thieving91, not boostable——
Fletching95——
Slayer95——
Farming91——
Construction78——
Hunter70, not boostable——
Sailing62, not boostable——

Your quests

Ticking a quest ticks the quests it needs. The quest XP rewards calculator saves the same ticks, and you can load them from there.

Tick your quests
Every quest, whether you have done or started it, and the diary tasks that need it
DoneStartedQuest
Learning the Ropes
Cook's Assistant
Demon Slayer
The Restless Ghost
Romeo & Juliet
Sheep Shearer
Shield of Arrav
Ernest the Chicken
Vampyre Slayer
Imp Catcher
Prince Ali Rescue
Doric's Quest
Black Knights' Fortress
Witch's Potion
The Knight's Sword
Goblin Diplomacy
Pirate's Treasure
Dragon Slayer I
Druidic Ritual
Lost City
Witch's House
Merlin's Crystal
Heroes' Quest
Scorpion Catcher
Family Crest
Tribal Totem
Fishing Contest
Monk's Friend
Temple of Ikov
Clock Tower
Holy Grail
Tree Gnome Village
Fight Arena
Hazeel Cult
Sheep Herder
Plague City
Sea Slug
Waterfall Quest
Biohazard
Jungle Potion
The Grand Tree
Shilo Village
Underground Pass
Observatory Quest
The Tourist Trap
Watchtower
Dwarf Cannon
Murder Mystery
The Dig Site
Gertrude's Cat
Legends' Quest
Rune Mysteries
Big Chompy Bird Hunting
Elemental Workshop I
Priest in Peril
Nature Spirit
Death Plateau
Troll Stronghold
Tai Bwo Wannai Trio
Regicide
Eadgar's Ruse
Shades of Mort'ton
The Fremennik Trials
Horror from the Deep
Throne of Miscellania
Monkey Madness I
Haunted Mine
Troll Romance
In Search of the Myreque
Creature of Fenkenstrain
Roving Elves
Ghosts Ahoy
One Small Favour
Mountain Daughter
Between a Rock...
The Feud
The Golem
Desert Treasure I
Icthlarin's Little Helper
Tears of Guthix
Zogre Flesh Eaters
The Lost Tribe
The Giant Dwarf
Recruitment Drive
Mourning's End Part I
Forgettable Tale...
Garden of Tranquillity
A Tail of Two Cats
Wanted!
Mourning's End Part II
Rum Deal
Shadow of the Storm
Making History
Ratcatchers
Spirits of the Elid
Devious Minds
The Hand in the Sand
Enakhra's Lament
Cabin Fever
Fairytale I - Growing Pains
Recipe for Disaster: Another Cook's Quest
Recipe for Disaster: Defeating the Culinaromancer
Recipe for Disaster: Freeing the Mountain Dwarf
Recipe for Disaster: Freeing the Goblin generals
Recipe for Disaster: Freeing Pirate Pete
Recipe for Disaster: Freeing the Lumbridge Guide
Recipe for Disaster: Freeing Evil Dave
Recipe for Disaster: Freeing King Awowogei
Recipe for Disaster: Freeing Sir Amik Varze
Recipe for Disaster: Freeing Skrach Uglogwee
In Aid of the Myreque
A Soul's Bane
Rag and Bone Man I
Swan Song
Royal Trouble
Death to the Dorgeshuun
Fairytale II - Cure a Queen
Lunar Diplomacy
The Eyes of Glouphrie
Darkness of Hallowvale
The Slug Menace
Elemental Workshop II
My Arm's Big Adventure
Enlightened Journey
Eagles' Peak
Animal Magnetism
Contact!
Cold War
The Fremennik Isles
Tower of Life
The Great Brain Robbery
What Lies Below
Olaf's Quest
Another Slice of H.A.M.
Dream Mentor
Grim Tales
King's Ransom
Monkey Madness II
Misthalin Mystery
Client of Kourend
Rag and Bone Man II
Bone Voyage
The Queen of Thieves
The Depths of Despair
The Corsair Curse
Dragon Slayer II
Tale of the Righteous
A Taste of Hope
Making Friends with My Arm
The Forsaken Tower
The Ascent of Arceuus
X Marks the Spot
Song of the Elves
The Fremennik Exiles
Sins of the Father
A Porcine of Interest
Getting Ahead
Below Ice Mountain
A Night at the Theatre
A Kingdom Divided
Land of the Goblins
Temple of the Eye
Beneath Cursed Sands
Sleeping Giants
The Garden of Death
Secrets of the North
Desert Treasure II - The Fallen Empire
The Path of Glouphrie
Children of the Sun
Defender of Varrock
Twilight's Promise
At First Light
Perilous Moons
The Ribbiting Tale of a Lily Pad Labour Dispute
While Guthix Sleeps
The Heart of Darkness
Death on the Isle
Meat and Greet
Ethically Acquired Antiquities
The Curse of Arrav
The Final Dawn
Shadows of Custodia
Scrambled!
Pandemonium
Prying Times
Current Affairs
Troubled Tortugans
The Ides of Milk
The Red Reef
The Blood Moon Rises
Fallen From Grace
A Ruff Situation
Crab Quest
Daddy's Home
Mudfoot's Big Adventure
The Writing's on the Wall
The Birds and the Wasps
A Shell of a Friend
Alfred Grimhand's Barcrawl
Mage Arena I
Enter the Abyss
Curse of the Empty Lord
Skippy and the Mogres
The Enchanted Key
Lair of Tarn Razorlor
The General's Shadow
Barbarian Training
Bear Your Soul
Family Pest
Mage Arena II
In Search of Knowledge
The Frozen Door
Hopespear's Will
Into the Tombs
His Faithful Servants
Vale Totems
The Fractured Archive
Knight Waves Training Ground
Natural History Quiz

Every status starts from your own levels, quests and ticked tasks. A boostable requirement counts as met when the best boost you can use reaches it, from the boosts calculator's list. Reward values use live Grand Exchange prices. A figure marked ~ is an estimate and says what it rests on. All 492 tasks checked against the OSRS Wiki on 5 November 2026.

How Achievement Diaries work

There are 12 diaries, one for each region, and each has an easy, medium, hard and elite tier: 492 tasks in all. Tasks can be done in any order and from any tier, but a tier's reward can only be claimed from the diary master once every tier below it is done as well. Diaries are members-only.

Every tier gives an antique lamp and that diary's item, such as the Ardougne cloak or the Varrock armour, which upgrades with each tier and carries the benefits of the tiers before it. Lost diary items can be bought back from Perdu for 200 coins. Many rewards also make something cheaper, faster or noted, and a few pay out daily: the reward lists above value those at live prices.

Requirements and boosts

A task can need skill levels, quests done or started, combat level, quest points, kudos, another diary's reward or items. Each level is either boostable or not, and a boostable level can be met with a temporary boost on the day, so a tier's skills table shows whether a boost you can use covers the gap. Combat level, quest points and kudos are never boosted. Some tasks offer another way in: the Falador elite Runecraft task needs 88 Runecraft, or less with pieces of the Raiments of the Eye and an abyssal lantern, and each tier lists every choice. The quest XP rewards calculator shows which quests reach the levels a tier needs, and the optimal quest guide fits the easy and medium diaries into its quest order.

Antique lamps

Easy lamps give 2,500 experience in any skill of level 30 or more, medium 7,500 at 40, hard 15,000 at 50 and elite 50,000 at 70. The Karamja Diary's first three tiers give their own lamps instead: 1,000 experience in any skill, 5,000 at 30 and 10,000 at 40. All 48 lamps come to 891,000 experience. Runecraft, Herblore and Sailing cannot be picked until Rune Mysteries, Druidic Ritual and Pandemonium are done, and Construction needs a house.

Ironmen, group ironmen and hardcore accounts

18 tasks change for ironmen, mostly because an ironman has to make the item a task uses: a mith grapple needs 59 Smithing and 59 Fletching or access to the Ancient Cavern, and a skills necklace for the Legends' Guild totem needs 72 Crafting and 68 Magic or an elite clue. Ultimate ironmen fill a bucket from Bert's sand pit instead of claiming his sand, and do not get his daily sand from the elite Ardougne reward. Pick your account type above and every task shows the version you see. Diary tasks that involve killing a monster cannot be earned with help from another player on an ironman.

A group ironman group gains 3 group storage slots for each tier once any member opens the storage after finishing every easy, medium, hard or elite task. The elite Western Provinces reward's daily resurrection at Zulrah is a safe death for hardcore ironmen, hardcore group ironmen and on Hardcore Worlds, where any other Zulrah death is not. On Hardcore Worlds the elite Karamja reward's daily resurrection in the TzHaar Fight Cave is safe as well. A hardcore ironman's Fight Cave deaths are always safe, and a hardcore group ironman's never are.

Deadman world 345

Some minigames are switched off in Deadman Mode, so 12 tasks are changed there, for example boarding a Pest Control lander instead of finishing a game. Pick a Deadman world above to see them. Dragon Slayer I, Animal Magnetism, Monkey Madness I, Romeo & Juliet, Goblin Diplomacy, Prince Ali Rescue, Heroes' Quest and Shield of Arrav are already complete for every account there. Lamp experience is multiplied like all other experience: 20 times at level 1 down to 10 times from level 50 with protection, and 10 down to 5 without it, falling evenly between those levels, marked ~.

The achievement diary cape

The cape needs every diary task and every quest. Once the elite Lumbridge & Draynor task for the quest point cape is done it stays done, even when a new quest comes out. The cape teleports to every diary master, except that the 'Wedge' is replaced by the flax keeper, and to Twiggy O'Korn, gives +4 Prayer, and trims once every quest is done. Finishing every diary also lets you trim the quest point cape and, with the other requirements, the music cape.

Update history

Every change to this calculator

  • Task lines now name the insect net, the butterfly net's new name, and the belladonna task accepts Barbarian Farming in place of a seed dibber.
  • Opens on the diary closest to its next reward, with each tier folded until you open it
  • Calculator added