OSRSPlan

OSRS Seaweed Calculator

Giant seaweed, buckets of sand, astral runes, coins and hours to your Crafting goal with Superglass Make, with the spores to grow it and what your bank makes.

Prices updated 11 min ago · Tool updated 24 Sep 2026

Your glass

Current Crafting
Target Crafting

Set experience directly to plan past level 99, up to 200M.

Your seaweed patches

Giant seaweed—
Buckets of sand—
Cost to your goal—
Time—

To your Crafting goal

A new line starts when a better glass item opens up, or when the glass starts going in the bank.

The plan to your Crafting goal, stage by stage
FromThe glass becomesCastsGlass blownTime

What the whole plan takes

Your shopping list for the goal, what it costs, what the glass sells for and the other experience it brings.

Seaweed, sand, runes, coins and experience to your Crafting goal

Every way to cast it, side by side

One cast of each, with the glass blown into the best item you can make now.

Each way of casting Superglass Make
A cast ofGlassXPCostsgp/XPXP an hour

Every glass item

What each item is worth with the cast you chose, its own 10 experience a bucket included.

Every item blown from molten glass
ItemLevelXP eachXP a seaweedSells for

Growing the seaweed

Spores and runs to grow the giant seaweed for your goal, by compost
CompostA spore givesSporesRunsFarming XP

What your bank makes

Type what you hold and see how far it goes from your current level.

What the seaweed and sand you hold make

Every figure is an average. The glass from a cast is random, so a real bank lands a little above or below. Supplies are priced at what they cost to buy right now and glass items at what they sell for after the 2% tax. A figure with a ~ is an estimate: the casts an hour when you stop to pick glass up, and what an unwatched patch loses to disease. Light orbs cannot be sold. Figures checked against the OSRS Wiki on 24 September 2026.

How giant seaweed turns into Crafting experience

Superglass Make turns every bucket of sand you carry into molten glass and pays 10 Crafting experience a bucket. A giant seaweed counts as six seaweed, so three of them and 18 buckets fill one cast. The spell needs 77 Magic, 61 Crafting and Lunar Diplomacy, and costs 2 astral, 6 fire and 10 air runes. Blowing the glass is where most of the experience comes from.

Molten glass and experience from each way of casting Superglass Make
A cast ofSandGlassA bucketCast XP
3 giant seaweed, glass picked up 18 28.8 1.6 180
3 giant seaweed, glass left 18 26.1 1.45 180
2 giant seaweed 12 17.4 1.45 120
13 seaweed 13 16.9 1.3 130
13 soda ash 13 16.9 1.3 130
13 swamp weed 13 16.9 1.3 130

With three giant seaweed the inventory overflows and some glass lands on the floor. Picking it up is worth 588 experience a seaweed as lantern lenses against 538.5 if you leave it, and 732 against 669 as empty light orbs. Leaving it is faster, so it wins when seaweed is easy to come by and time is not.

Saving glass for light orbs

An empty light orb is 70 experience at level 87, where a lantern lens is 55. A cast pays its experience whether or not you blow the glass, so you can stop blowing part of the way, bank everything, reach 87 on casts alone and turn the whole bank into orbs. It takes the fewest seaweed of any route to 99. The calculator finds the level to stop blowing at when you pick that setting.

Giant seaweed from one spore

A seaweed patch has three lives, and compost, supercompost and ultracompost add one, two and three. Each seaweed picked has a chance to cost no life, from 59% at level 1 to 82.4% at 99. Magic secateurs and the Farming cape do nothing underwater. An attas plant does. There are two patches under Fossil Island, a spore takes about 40 minutes to grow and needs 23 Farming.

Average giant seaweed from one spore by Farming level and compost
FarmingKeeps a lifeNoneCompostSuperUltra
Level 23 64.1% 8.3 11.1 13.9 16.7
Level 30 66.0% 8.8 11.8 14.7 17.7
Level 40 68.4% 9.5 12.6 15.8 19.0
Level 50 70.7% 10.2 13.7 17.1 20.5
Level 60 73.0% 11.1 14.8 18.6 22.3
Level 70 75.4% 12.2 16.3 20.3 24.4
Level 80 77.7% 13.5 18.0 22.5 26.9
Level 90 80.1% 15.1 20.1 25.1 30.1
Level 99 82.4% 17.1 22.8 28.4 34.1

Where the spores and the sand come from

Spores float up while you swim around the underwater part of Fossil Island, drop from lobstrosities and ammonite crabs, and can be bought on the Grand Exchange. Mernia will watch a patch for 200 numulites. For sand, ironmen mine sandstone in the desert quarry and have Sandstorm grind it, and everyone else buys buckets.

Seaweed questions

Two giant seaweed or three? Three. Two and 12 buckets never overflow, but they make no more glass a bucket than three with the overflow left, and fewer casts fit in an hour.

Does ordinary seaweed work? Yes, 13 with 13 buckets, as do soda ash and swamp weed, at 1.3 glass a bucket.

What else can Crafting be trained on? The Crafting calculator has every other method priced the same way.

Update history

Every change to this calculator

  • Corrected the disease chance on an unwatched patch: about 5% a growth stage with ultracompost, over four stages
  • Calculator added

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