OSRS Master Farmer Calculator
Your chance to pickpocket a master farmer with every bonus, experience and seeds an hour, every seed's chance and value, and the pickpockets to a ranarr.
Set experience directly to plan past level 99, up to 200M.
Your plan, level by level
| Levels | Success | Pickpockets | Stuns | Hours |
|---|
One hour at your level
| Item | An hour | Value |
|---|
Every bonus side by side
| Bonus | Success | No failures from | XP an hour | Profit an hour |
|---|
Pickpockets to your seed
Every seed a master farmer gives
| Seed | 1 in | Quantity | An hour | To goal | Value an hour |
|---|
Every figure follows the game's own chances. Your chance to pickpocket comes from your Thieving level and your bonuses, and each seed's chance from the master farmer's six seed tables. Hourly figures are marked with a ~: they count a pickpocket every two ticks and an eight-tick stun on each failure, with no time spent eating, casting or following the farmer, so read them as the top of what you will see. Seeds sell at today's instant-sell prices after the 2% Grand Exchange tax, and food, necklaces, runes and fur cost today's instant-buy prices. Data checked against the OSRS Wiki on 27 October 2026.
Master farmer pickpocket chance by Thieving level
Pickpocketing a master farmer needs 38 Thieving and pays 43 Thieving experience a success. The chance rises with your level, from 57.8% at 38 to 94.1% at 99 with no bonus. Gloves of silence add 5%. The hard Ardougne Diary adds 10% anywhere in the game, and with it you stop failing at 94. The Thieving cape, worn at 99, adds 10% on top of either, and on its own it already stops every failure. The medium diary's bonus only works inside Ardougne, and the master farmer north of the city is outside it. The achievement diaries calculator lists every task of the hard tier.
Pickpocket chance by Thieving level, 16 levels
| Level | No bonus | Gloves | Hard diary |
|---|---|---|---|
| 38 | 57.8% | 60.5% | — |
| 40 | 59% | 61.7% | — |
| 45 | 61.7% | 64.8% | — |
| 50 | 64.8% | 68% | — |
| 55 | 68% | 71.1% | — |
| 60 | 70.7% | 74.2% | — |
| 65 | 73.8% | 77.3% | — |
| 67 | 75% | 78.5% | 82.4% |
| 70 | 77% | 80.5% | 84.4% |
| 75 | 79.7% | 83.6% | 87.9% |
| 80 | 82.8% | 86.7% | 91% |
| 85 | 85.9% | 89.8% | 94.1% |
| 90 | 88.7% | 93% | 97.7% |
| 94 | 91% | 95.7% | 100% |
| 95 | 91.8% | 96.5% | 100% |
| 99 | 94.1% | 98.8% | 100% |
A pickpocket takes two ticks. A failure stuns you for eight more and costs 3 hitpoints, so every attempt takes 2 + 8 × (1 − chance) ticks on average. At 100% that is 3,000 pickpockets and 129,000 Thieving experience an hour. A dodgy necklace stops the stun and the damage one failure in four, for ten charges, and Shadow Veil 15 in 100 while it lasts; together they stop 36.25%. The veil lasts 0.6 seconds for each Magic level and can be cast every 30 seconds, so from 50 Magic it never runs out. Each cast takes 5 earth, 5 fire and 5 cosmic runes.
Master farmer seeds and their chances
Every successful pickpocket gives one seed drop from one of six tables: allotment seeds 485 times in 1,000, hops 243, flowers 122, bushes 97, herbs 48 and special seeds 5. The rogue outfit doubles the whole drop 15% of the time for each piece, and every time with all five. Master farmers never drop tree or fruit tree seeds.
The herb seed table follows your Farming level up to 85. Ranarr, snapdragon and torstol seeds come more often the higher it is, and guam seeds less often. On average, one of each in this many successful pickpockets:
| Farming | Guam | Ranarr | Snapdragon | Torstol |
|---|---|---|---|---|
| 1 | 52.9 | 3,494 | 24,107 | 120,536 |
| 10 | 54.1 | 1,529 | 10,547 | 52,734 |
| 20 | 55.6 | 941 | 6,490 | 32,452 |
| 30 | 57.1 | 679 | 4,688 | 23,438 |
| 38 | 58.4 | 556 | 3,835 | 19,176 |
| 40 | 58.7 | 532 | 3,668 | 18,342 |
| 50 | 60.4 | 437 | 3,013 | 15,067 |
| 60 | 62.2 | 371 | 2,557 | 12,784 |
| 70 | 64.1 | 322 | 2,220 | 11,102 |
| 75 | 65.1 | 302 | 2,083 | 10,417 |
| 80 | 66.1 | 284 | 1,962 | 9,811 |
| 85+ | 67.2 | 269 | 1,854 | 9,272 |
Master farmer questions
Where are master farmers? In Draynor Village, north of East Ardougne, south of Varrock, in Hosidius, at the Farming Guild, and in Varlamore at Outer Fortis, Ortus Farm, the Quetzacalli Gorge and Kastori. Talking to one before you pickpocket stops it walking off.
Do I need the rogue outfit? For money, yes: all five pieces double every seed drop, and that halves the time to any seed. It needs 50 Thieving and 50 Agility for the Rogues' Den. Gloves of silence take the gloves slot, so with them you can wear four pieces, a 60% chance.
Does the pet come faster here? Rocky is 1 in 257,211 less 25 for each Thieving level, the same as any pickpocket, and the rogue outfit does not double it.
What else trains Thieving? The Thieving calculator plans every pickpocket, stall, chest and activity side by side.
Update history
Every change to this calculator
- Calculator added