OSRSPlan

OSRS Zulrah Calculator

What a Zulrah kill drops and pays at live prices, GP an hour by your kill time, and your chance of each fang, the visage, the mutagens and the pet.

Prices updated · Tool updated 4 Nov 2026

Your Zulrah kills

Banking, the boat and the walk back. The money making guide allows about 30.

The diary's free resurrection comes once a day.

The drop you are after

Loot a kill—
Supplies a kill—
Profit an hour—
Kills an hour—

Your chance of each unique

Your chance of each Zulrah unique in one kill
DropA killOn averageHalf get it byWorth

How long until it drops

Kills and hours for a chance of the drop you are after

Your chance in the kills you plan

The chance of at least one of each drop in the kills you plan to do
DropOne or moreOn average

Kills to finish the collection log

Tick what you still need.

Kills and hours to have every item you ticked

Zulrah's scales

Zulrah's scales gained and used a kill and an hour
ScalesA killAn hour

Every setup, side by side

Loot, supplies, deaths and profit an hour of each Zulrah setup
SetupKills an hourLoot an hourSupplies an hourDeaths an hourProfit an hour

Your supplies

The supplies a kill and an hour of your setup
SupplyAn hourA killCost a kill
A kill

What dying costs

The fee for each death and what your deaths cost an hour

Combat achievements

Zulrah's combat achievement tasks and where you stand on each
TaskTierWhat it takesYou

The loot from one kill

What one Zulrah kill gives on average
ItemDropA killOn averageWorth
A kill

What your kills should have given

Uniques expected from your kill count
DropExpectedAt least one

Every kill drops 100 to 299 Zulrah's scales, then rolls the drop table twice. Each roll has a 1 in 256 chance of the unique table, where a tanzanite fang, magic fang, serpentine visage and uncut onyx are equally likely. Loot is priced at what it sells for right now, after the 2% tax, and supplies at what they cost to buy. Mutagens cannot be sold, so they count at their High Level Alchemy value less a nature rune; spirit seeds, brimstone keys, elite clues and the pet are counted, not priced. Supplies follow each setup's money making guide, with food the cheapest of manta ray, tuna potato, anglerfish, dark crab and bluefin. Deaths cost nothing until your 50th kill and 100,000 coins after it. In Deadman Mode the fangs, the visage and the onyx drop twice as often (three times with a charged trinket of fortuity), and charms, archaic emblems and supply drops come on top; an accumulation charm triples the elite clue chance. Deadman Mode has a Grand Exchange of its own with no tax, so its loot is shown at main game prices without the tax and marked with a ~, as are the rates no one has published. Figures checked against the OSRS Wiki on 29 October 2026.

Zulrah's drop table

Every kill gives 100 to 299 Zulrah's scales, then rolls this table twice, so each chance below is for one roll and then for a kill. Each roll has a 1 in 256 chance of the unique table and otherwise lands on one of 249 slots: 10 of them roll the flax table, where 10 in 5,264 give each mutagen, 12 the shark table and 10 the rare drop table.

Zulrah's drop table, 45 drops
Zulrah's drop table, one roll and one kill
ItemQuantityA rollA kill
Zulrah's scales100–299AlwaysAlways
Unique table
Tanzanite fang11/1,0241/512
Magic fang11/1,0241/512
Serpentine visage11/1,0241/512
Uncut onyx11/1,0241/512
Flax and mutagens
Flax1,000 (noted)1/24.991/12.75
Tanzanite mutagen11/13,1071/6,554
Magma mutagen11/13,1071/6,554
Weapons and armour
Battlestaff10 (noted)1/24.91/12.71
Dragon med helm11/1251/62.5
Dragon halberd11/1251/62.5
Runes
Death rune2501/20.751/10.63
Law rune2001/20.751/10.63
Chaos rune4001/20.751/10.63
Herbs
Snapdragon10 (noted)1/1251/62.5
Dwarf weed30 (noted)1/1251/62.5
Toadflax25 (noted)1/1251/62.5
Torstol10 (noted)1/1251/62.5
Seeds
Palm tree seed11/41.51/21
Papaya tree seed31/41.51/21
Calquat tree seed21/41.51/21
Magic seed11/62.251/31.38
Toadflax seed21/1251/62.5
Snapdragon seed11/1251/62.5
Dwarf weed seed21/1251/62.5
Torstol seed11/1251/62.5
Spirit seed11/2491/125
Resources
Snakeskin35 (noted)1/22.641/11.57
Runite ore2 (noted)1/22.641/11.57
Pure essence1,500 (noted)1/24.91/12.71
Yew logs35 (noted)1/24.91/12.71
Adamantite bar20 (noted)1/31.131/15.82
Coal200 (noted)1/31.131/15.82
Dragon bones12 (noted)1/31.131/15.82
Mahogany logs50 (noted)1/31.131/15.82
Shark table
Raw shark35 (noted)1/55.331/27.92
Shark lure701/55.331/27.92
Manta ray35 (noted)1/831/41.75
Other
Zul-andra teleport41/16.61/8.56
Antidote++(4)10 (noted)1/27.671/14.09
Dragonstone bolt tips121/31.131/15.82
Grapes250 (noted)1/41.51/21
Coconut20 (noted)1/41.51/21
Swamp tar1,0001/49.81/25.15
Zulrah's scales5001/49.81/25.15

The rare drop table

Zulrah reaches the rare drop table 10 times in 249 rolls. A ring of wealth takes the empty slots out of its gem and mega-rare tables, which makes those items likelier, and without Legends' Quest the gem table gives a nature talisman where it would have reached the mega-rare table. With Legends' Quest and no ring of wealth:

The rare drop table, 28 items
Rare drop table items from Zulrah, one roll and one kill
ItemQuantityA rollA kill
Nature rune671/1,0621/531
Adamant javelin201/1,5941/797
Death rune451/1,5941/797
Law rune451/1,5941/797
Rune arrow421/1,5941/797
Steel arrow1501/1,5941/797
Rune 2h sword11/1,0621/531
Rune battleaxe11/1,0621/531
Rune sq shield11/1,5941/797
Dragon med helm11/3,1871/1,594
Rune kiteshield11/3,1871/1,594
Coins3,0001/1521/76.14
Loop half of key11/1591/79.93
Tooth half of key11/1591/79.93
Runite bar11/6371/319
Dragonstone11/1,5941/797
Silver ore100 (noted)1/1,5941/797
Uncut sapphire11/6371/319
Uncut emerald11/1,2751/638
Uncut ruby11/2,5501/1,275
Nature talisman11/6,7991/3,400
Uncut diamond11/10,1991/5,100
Rune javelin51/20,3981/10,199
Loop half of key11/20,3981/10,199
Tooth half of key11/20,3981/10,199
Rune spear11/3,3651/1,683
Shield left half11/6,7291/3,365
Dragon spear11/8,9721/4,486

The tertiary drops

These roll once a kill each, beside the drop table. A brimstone key drops only on a Konar task, and the Elite combat achievements make an elite clue 5% likelier.

Zulrah's tertiary drops
DropA kill
Brimstone key1/50
Elite clue scroll1/75
Jar of Swamp1/3,000
Pet snakeling1/4,000

The setups

The pace of the two usual ways to kill Zulrah: a toxic blowpipe and trident of the swamp, and a maxed setup with a twisted bow, Tumeken's shadow and a Sanguinesti staff. Type your own kill time to replace them. The boss gp per hour calculator sets Zulrah beside every other boss at the same prices.

Kills an hour of each Zulrah setup
SetupKills an hour
Toxic blowpipe and trident20
Twisted bow and Tumeken's shadow40

Zulrah's combat achievements

Zulrah's combat achievement tasks
TaskTierWhat it takes
Zulrah AdeptHardKill Zulrah 25 times.
Zulrah Speed-TrialistEliteKill Zulrah in less than 1 minute 20 seconds, without a slayer task.
Snake ReboundEliteKill Zulrah by using the Vengeance spell as the finishing blow.
Snake. Snake!? Snaaaaaake!EliteKill 3 Snakelings simultaneously.
Zulrah VeteranEliteKill Zulrah 75 times.
Zulrah Speed-ChaserMasterKill Zulrah in less than 1 minute, without a slayer task.
Perfect ZulrahMasterKill Zulrah whilst taking no damage from the following: Snakelings, Venom Clouds, Zulrah's Green or Crimson phase.
Zulrah MasterMasterKill Zulrah 150 times.
Zulrah Speed-RunnerGrandmasterKill Zulrah in less than 54 seconds, without a slayer task.

Zulrah questions

How many tries before you have to pay? Until you have killed Zulrah 50 times, the priestess at the Zul-Andra dock gives your items back for free. From the 50th kill on, each death costs 100,000 coins. Ultimate ironmen never pay, and the elite Western Provinces Diary gives one free resurrection a day that lets you carry on the fight. On Hardcore Worlds, open since 4 November 2026, a death at Zulrah is not safe and costs your character its one life, unless that resurrection saves you. The achievement diaries calculator lists every task of the elite Western Provinces Diary.

Should you sell a fang or dismantle it? A tanzanite fang, magic fang and serpentine visage each dismantle into 20,000 Zulrah's scales. Pick "Whichever pays more" in the panel to value each one the better way at today's prices.

What changes in Deadman Mode? On the permanent Deadman world each combat bracket doubles the chance of the uniques on Deadman's list, which holds Zulrah's tanzanite fang, magic fang, serpentine visage and uncut onyx; a charged trinket of fortuity adds one more time the normal rate. Zulrah, at combat 725, can also drop charms (never while your PvP protection lasts), a tier 5 archaic emblem 1 time in 300, and a supply drop about 1 kill in 75, and an accumulation charm in your inventory triples the elite clue chance. Pick Deadman Mode under "Where you play" to count them.

Does a slayer task change the loot? Only on a Konar task, which adds a brimstone key 1 time in 50. The speed tasks must be done without a slayer task.

Where else to look? For Pet snakeling against every other pet, the pet calculator has them side by side, the dry calculator has every other boss, and the combat achievements calculator plans every task.

Update history

Every change to this calculator

  • Noted that a death at Zulrah on Hardcore Worlds is not safe unless the elite Western Provinces Diary's resurrection saves you.
  • Deadman Mode now counts the accumulation charm's tripled elite clue chance and values loot without the Grand Exchange tax.
  • Calculator added